MediaPlayer recognized as namespace rather than class

I just updated my game project to the Unified API version, and the MediaPlayer class is now recognized as namespace by Xamarin Studio and thus causing errors. How can I fix this problem?

I think Xamarin is treating the XNA MediaPlayer class as the MonoTouch.MediaPlayer namespace. Is there a quick fix to this? Or should I reference the XNA MediaPlayer with full path?

Can you copy the full error message here? Which file is failing to build? Is it in MonoGame or in your project?

Here is the error message:
Error CS0234: The type or namespace name Volume’ does not exist in the namespaceMediaPlayer’. Are you missing an assembly reference? (CS0234)

It is in my own project. I have several class that uses the XNA MediaPlayer class…

See my answer here:

I have opened an issue so people can find it:

Thanks so much Nezz!! =)