Mercury Particle Sandbox - Create Particle Effects, Animations, Banners, Prototypes and more!

Devlog #005 is here!

Steam:

IndieDB/ModDB:

Main topics:

  • Deeply Controlable Particles
    Creating particle effects alone and edit them with profiles and modifiers is nice, but the Mercury Particle Sandbox goes deeper by adding an event-system which reacts not only to input from your keyboard or gamepad, but also to custom sandbox-events - all placeable by using the node editor system!

  • SteamInput
    The above mentioned input capabilities are happening through the SteamInput api, which basically means, that alot of input devices will be compatible with the sandbox. Further it will be possible to create and activate your own input sets - again fully integrated in the node editor system!

  • Navigation
    Got lost in the deep space of the sandbox? This nagivation arrow helps you finding your way back “home”, which is the center of the sandbox world.

  • Color
    The background color of the render window is now changeable. This is helpful when working with specific particle set-ups, which otherwise would be kind of invisible when working with them.

A more detailed description of everything is available in the devlog of course :slight_smile:

Have fun reading! :page_facing_up:

:: Marcel