Hello all,
Is it possible to compile a HLSL .fx file in the MGCB on linux without requiring Wine configuration? Or if there is Wine configuration required, are there any easy steps that I can follow to get a shader into my project?
I’ve recently switched across my machine to Linux Mint and I’m using vscode with .NET9. It’s very difficult to get a straight working answer on this topic. Would I have to switch to .NET8 where I’ve read it’s more stable?
Any help is appreciated.