I installed MonoGame 3.8 on Windows 10 and Visual Studio 2019.
When I created an empty project Game1, I saw a yellow caution mark on the package dependencies and it seems the package is not installed correctly.
Hi, Everyone.
I finally figured out the cause.
When running mgcb, I got the error “The MonoGame content tools only work on a 64-bit OS.”
But my OS is Windows 10 Pro (64bit).
I thought dotnet.exe was suspicious and looked at my PATH and found it in C:\Program Files (x86)\dotnet.
I removed that directory from my PATH and made sure my PATH was in the 64bit dotnet.exe file, and then I found the created When I opened the project, I was able to build it with no errors!