MonoGame Content Builder on Mac M1

I just started developing on mac m1 and figured out that monogame is kind of a mess to get running on mac.
I installed
vscode
.NET x64 and arm64
dotnet-mgcb-editor

When running the mbcb it is failing because it is expecting old libraries

I read somewhere that people run mgcb from a windows docker image and mount the volume or something like this. Is there any source or setup on this?

Followed this tutorial and it worked.