izzy
April 17, 2024, 7:46pm
1
I just started developing on mac m1 and figured out that monogame is kind of a mess to get running on mac.
I installed
vscode
.NET x64 and arm64
dotnet-mgcb-editor
When running the mbcb it is failing because it is expecting old libraries
I read somewhere that people run mgcb from a windows docker image and mount the volume or something like this. Is there any source or setup on this?
izzy
April 18, 2024, 1:08pm
2
It took me a couple hours to get the tutorial running on my m2, so I thought id share the steps how. Hopefully we can add this to the official documentation.
I’m also using jetbrains rider as my IDE
Download the installers for the arm and x64 version of the .NET sdk
The mgcb content editor doesn’t work without using the x64 version
at the end of your .zshrc or bash or whatever your using set this
export PATH="/usr/local/share/dotnet/x64:$PATH"
You’ll also run into a free image error to s…
Followed this tutorial and it worked.