Is it this one, it’s from the github project page.
I think those link (wiki + doc + community forum, despite being redundant) should be included in the installer. It’s just unbelievable people ignore this forum and helpers who reply on all forums/websites all around didn’t really help at the end :(.
For starting, @Tom or @KonajuGames: what do you think about creating a public project to hold updated HLSL tutorials (+ any other code which use shaders) ?
As it is not a tutorial repost with fix, I think there would be no problem doing that, plus it’s to help people.
There are already too much shader fixing samples on the forum (I have seen one on the MS Bloom sample at least: here, here, here and here, and there are other post related to this particular sample alone) but they are all not as useful as others.
Having a single repository with fixed samples (MS Xbox creator club, RB Whitaker, Riemers, digitalerr0r, and maybe from some books too, like samples from 3D Graphics with XNA 4.0 from Sean James), in which samples can be reviewed by people who know, corrected if needed would be better IMHO, despite there will always be “help me right now plz plz plz with my common issue already fixed 1000 times everywhere but I don’t want to spend time reading the fix plz plz plz”.