I am using Windows and properly followed the Getting Started guide to install VS 2019, select the correct components, install the extension, installed .NET 5, and installed MGCB Editor. However, when I go in to create a new project, the MonoGame templates do now appear, even when searching with both the search bar and manually scrolling through the list.
The extension is installed, and I can even see it in the extensions folder. I installed a different extension which provides templates, and its templates appeared fine with no problems. I have also tried restarting, reinstalling VS 2019, reinstalling the extension, and repairing my VS 2019 installation with the Visual Studio installer.
I have been stuck on this for hours, and just want to start making games, so if anyone can help that would be much appreciated.
I think you are meeting the issue I have solved and am writing a guide for at the moment, what is your setup as I got a strange feeling you are on Mac or something, not Windows…
Unless Mac OS was redesigned to look exactly like Windows, I’m pretty sure I’m using Windows :). It’s Windows 10 with AMD CPU and GPU, if that matters.
I’ll be sure to watch out for your guide though, for sure. I looked for solutions to my problem, but the closest I got where outdated solutions from MonoGame pre-3.8. Its a shame MonoGame isn’t the most popular, meaning tutorials and advice are sometimes scarce.
I installed the Windows 10 SDK 10.0.18362.0, but the templates still won’t appear. I restarted my computer and reinstalled the MonoGame extension. The icons aren’t even missing, the templates literally do not appear in the menu, and its the only extension that does this. Weirdest part is that the templates are installed, but VS doesn’t want to show them apparently?
Is there some other way I can properly install the 3.8 templates?
I’ve been following the guide on the Monogame.net website, and for 3.8. Also quick question that may or may not expose me as an idiot: Am I supposed to download/install these things as well?
Yes, I did click the links (Both yours and Tom’s), the “Setting up your development environment for Windows” guide is the one I had used to get everything setup.
I have the Monogame extension and MGCB editor both installed:
Right now I just use Visual Studio code. Use dotnet core, make a new dotnet console application. Go to nuget and install the mongoame packages and change the Main to monogame. Than later in life change the exe to winexe so it doenst show the console window.
It actually compiles 100x faster in vscode because It doesn’t rely off tons of libs.
I feel it faster than using the templates. well… vscode doesnt have templates… nvm.
The extension install does seem broken. If you experience the no templates issue when using the extension as detailed in the installation guide, uninstall the extension, and then install it from the Package Manager Console by entering: “dotnet new install MonoGame.Templates.CSharp” into the command line. This will just download the templates directly.