Ever since I started making games in Flash, I have always had a preference to use vector graphics over bitmaps or textures. In Monogame and/or XNA, it is fairly standard to import bitmaps or PNGs and use those for textures, but I would much rather have the textures drawn at runtime at the expense of detail and performance. One framework I found was AltSketch, although it’s not free and it looks overly complicated. Is there any way to do this in Monogame/XNA? Or will I have to switch to another framework like Cocos2d-x or another non .NET framework?
Thanks for your help!