Hello Everyone,
I set the SoundEffect.MasterVolume = 1; and loaded a SoundEffect from an xnb file and created an instance and used Play for it and I can’t hear anything no sound at all?
What shall I do?
Thanks
Hello Everyone,
I set the SoundEffect.MasterVolume = 1; and loaded a SoundEffect from an xnb file and created an instance and used Play for it and I can’t hear anything no sound at all?
What shall I do?
Thanks
Also non looping sounds when use
soundEffectInstance.Apply3D(listner, emitter);
threw an exception
"An unhandled exception of type ‘System.AccessViolationException’ occurred in SharpDX.XAudio2.dll
Additional information: Attempted to read or write protected memory. This is often an indication that other memory is corrupt."
Any help?
I stopped the music in the game and I found the soundeffect is working but very low may be the distances in the MonoGame for 3D sound is not the same like in old XNA but for the error I don’t know
when removing the Apply3D everything work with no error but there is weird noise and its not the same like the wav file?
That’s solved my problem [Solved] AccessViolationException in SoundEffectInstance.Apply3D(l, e)
Use Mono sounds not Stereo