I followed everything the guide said to do, but when I draw my sprite it is not being drawn the same way as the example on the web page. Here’s what it looks like to me: https://i.imgur.com/hOG9PLk.png
Some info about my setup: I’m running this on Windows on a Macbook Pro.
I was able to move the sprite into the viewport, but I was just curious why my results were so different than what was expected. I was just concerned something about my setup/configuration was messed up.
That’s because their SSL is borked, has been for ages and my browser downright refuses to load their https links… very annoying… just remove the s like so:
It’s looking like it’s a platform specific issue then. I’m running Windows on a Macbook, so I’ve tried disabling the dpiAware setting in the app.manifest, which got me marginally better results.
So, I just set the application to borderless and now it seems to be rendering correctly. Setting the dpiAware setting back to true also renders correctly without borders.