Timeline for mono AOT Webassembly export?

I tried monogame.extended.bitmapfonts again.
This is the error i get:

The first issue (1) is it is not recognising the extension methods for DrawString that support BitmapFonts, event though I have
using MonoGame.Extended.BitmapFonts;
at the top of the file.

      spriteBatch.DrawString(font, $"{Count}", position, Color.Red);

When I try to call the extension method directly, I get the strange compile error shown (2):
"Reference to type Vector2 claims it is defined in “Monogame.Framework”, but it could not be found.