I’m researching whether MonoGame suits my needs for my next game project. I already did a prototype in Godot, but want to detach from their system / editor environement, in which MonoGame seems as a perfect fit for me.
However, my game is about programming, and for that I need to implement a simple UI with a code editor. Nothing fancy, just a multiline textinput, and being able to highlight specific words and characters, maybe even line numbering (not a requirement).
Don’t worry about lexing, regex, etc, I’m handling that myself. Basically just need to color some text in a editable textarea.
I’ve tried out ImGui.NET, but InputTextMultiline doesn’t support coloring words individually, and using/making an extension seems to be a quite complicated matter (At least for a C# dev as me, correct me, if I’m wrong).
Is there any UI frameworks for MonoGame, that can solve my needs? Myra, GeonBit? What are your experiences?