Same here. Also, if I add the line
SoundEffect.MasterVolume = 0.3f;
app crashes.
An exception of type ‘System.NullReferenceException’ occurred in MonoGame.Framework.DLL but was not handled in user code
Same here. Also, if I add the line
SoundEffect.MasterVolume = 0.3f;
app crashes.
An exception of type ‘System.NullReferenceException’ occurred in MonoGame.Framework.DLL but was not handled in user code