Copying/saving a RenderTarget to another one
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5
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3462
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February 8, 2018
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[solved] Smoothly scaling pixel sprites
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0
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3895
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February 5, 2018
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Android PreferredBackBufferWidth not working correctly
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8
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2797
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February 4, 2018
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Equivalent operation in MonoGame for OpenGL `glBlitFramebuffer`
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1
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1983
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February 1, 2018
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Per-instance lighting in instanced model drawing
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3
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2175
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January 30, 2018
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Reducing Dynamic Memory Allocation when Rendering
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2
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2727
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January 28, 2018
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How to use blend shapes
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1
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1564
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January 27, 2018
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Shader conversion from XNA to Monogame
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4
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2311
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January 24, 2018
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Setting individual alpha values for Model.Meshes
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0
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1309
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January 24, 2018
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How to use multiple vertex buffers?
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3
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5048
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January 22, 2018
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Drawing a RenderTargetCube for debugging
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4
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1637
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January 20, 2018
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Ideas on Approaching 3D Animation?
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0
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1491
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January 20, 2018
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Creating a Shader That Shows Normals Like This
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3
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2266
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January 19, 2018
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What tools do you use for fx effects debuging and creating??
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3
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3083
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January 18, 2018
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Need help with masking a texture using alpha or gray-scale
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3
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3340
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January 16, 2018
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How to make part of sprite transparent at runtime?
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6
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4188
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January 16, 2018
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[Solved] Issue with lighting/transforming normals. Using custom Effect/Shader (Basic 3D question)
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6
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2798
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January 13, 2018
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Android Bitmap Font black blocks
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0
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1229
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January 7, 2018
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[solved] Vector2.Transform(Vector2, Matrix) returns {X:n. def. Y:n. def.}
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5
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2726
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January 6, 2018
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How would you handle passing from one reflection cube to another?
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7
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2413
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January 4, 2018
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[Solved] GBuffer alpha blending
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12
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3464
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January 1, 2018
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Max blend with Alpha [solved]
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1
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1584
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December 29, 2017
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[Solved] iOS 32-bit SurfaceFormat
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1
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2024
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December 20, 2017
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Error when apply matrix to float array to shader.
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2
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1407
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December 28, 2017
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Hardware Instance adding an extra Matrix to the custom VertexDeclaration
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20
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4290
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December 25, 2017
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[solved] How to achieve this type of camera
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28
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12437
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December 22, 2017
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Mixing two Shadow Maps together with an Effect.fx technique
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26
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4347
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December 21, 2017
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Text partially not drawn when using _SpriteBatch.DrawString
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5
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2142
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December 20, 2017
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Enlarged graphics when upgrading MonoGame from 3.5.1 to 3.7
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10
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2498
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December 20, 2017
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Shader #Defines/ Key Words
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8
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3263
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December 18, 2017
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