Whenever i double tap Content.mgcb, nothing happens, and if I type “dotnet mgcb-editor” in terminal it says:
"Could not execute because the specified command or file was not found.
Possible reasons for this include:
You misspelled a built-in dotnet command.
You intended to execute a .NET program, but dotnet-mgcb-editor does not exist.
You intended to run a global tool, but a dotnet-prefixed executable with this name could not be found on the PATH."
Not sure as to why as I have a freshly installed VS 2022 and the Monogame extension, everything the website states that you need for creating in Monogame.
Any help is appreciated!
I did do all of this, but it sadly didn’t fix the issue.
However I copied the old MGCB editor .exe file from my old PC and it does work, at least for now.
I was loading v3.8.0 projects into a v3.8.1 install unknowingly, as I was using a new Windows 11 laptop with everything (Visual Studio, MonoGame, etc.) freshly installed. So, I was a bit lost.
My solution: I tried a new project with MonoGame v3.8.1 and MGCB loads as it should. My intended solution is to create a new project and import all my old project content. LEM’s solution above should be the same, only it’s performed manually. My solution is manual too, I suppose!