Following the problems mentioned in earlier threads, I reinstalled MonoGame using the dev installer and rebuilt my game project using the Universal App template. I’m using VS 2013 Express for Windows.
I am following Simon’s tutorial: http://darkgenesis.zenithmoon.com/all-hail-the-old-and-the-newthe-monogame-content-builder-tool/
When I created the .mgcb file I did get the correct icon but it was not automatically associated with the Pipeline.exe tool (I had to set this up myself). Is that normal? But the tool does at least open up the Content project correctly. However I get the following error at build time:
2> Unhandled Exception: System.ArgumentException: Empty path name is not legal. 2> at System.IO.File.ReadAllLines(String path) 2> at MGCB.MGBuildParser.Preprocess(IEnumerable`1 args) 2> at MGCB.MGBuildParser.Parse(IEnumerable`1 args) 2> at MGCB.Program.Main(String args) The command ""C:\Program Files (x86)\MSBuild\MonoGame\v3.0\Tools\MGCB.exe" /@:"" /platform:WindowsStoreApp /outputDir:"...\Content\bin\WindowsStoreApp" /intermediateDir:"...\Content\obj\WindowsStoreApp" /quiet" exited with code -532462766