I would like to know if someone here already try to do CI for a MonoGame project for iOS builds.
I don’t have any Mac to compile my project on iOS but some of my friends have iPhones and I would like to let them play to my Android game too.
Searching on the net, I found Bitrise that seems pretty good (better interface than Travis or AppVeyor IMO) and allow us to make iOS builds for free. It even supports Xamarin directly!
I tried to compile a vanilla MonoGame iOS project using Bitrise, but it fails because of missing MonoGame library.
I know that I need to setup a bunch of things before to make it works (I did it for Android some months ago), and I know it’s a very time consuming task. That’s why I would like to know if any of you has already tried to do that.
Thanks in advance for your answer