We have some exciting news to share with everyone, MonoGame 3.8 prerelease packages are up on NuGet, this will serve as a test to iron out any remaining bugs we might have.
Please report any bugs you find on our Github issue tracker.
Migrating from 3.7.1 release or older
Open the .csproj project file by hand and replace the following line:
<Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Content.Builder.targets" />
<ItemGroup> <PackageReference Include="MonoGame.Content.Builder.Task" Version="184.108.40.2065-develop" /> </ItemGroup>
Open up your project in Visual Studio, remove the local reference to MonoGame.Framework and add a nuget package reference for your selected platform, ie. if your project was for Android it would be MonoGame.Framework.Android nuget package.
Migrating from my .Core packages
Simply replace nuget packages using the following list:
- MonoGame.Content.Builder -> MonoGame.Content.Builder.Task
- MonoGame.Framework.DesktopGL.Core -> MonoGame.Framework.DesktopGL
- MonoGame.Framework.WindowsDX.Core -> MonoGame.Framework.WindowsDX