It should run perfectly, has in the past, and is a simple 2d layered tilemapped metroidvania.
Now with a new computer, and new windows, I get these occasional hiccups few times per minute, or stutters, during gameplay… All I’m doing is drawing sprites on render targets, that sort of thing… I don’t even have gameplay logic. So there is NO action, other than character movement.
I am only using like 5-10% cpu whether the game runs or not. It’s THAT little…
Tried disabling lights, shaders, animations, fancy architecture, etc… Tried disabling g-force software, running as admin, running release mode, with v-sync, windowed, full screen…
Am using vis stu 2022.
Any ideas would be great.