I’m trying to draw graphs onto some sprites.
So i want to align the 3D Camera of SpriteBatch and the 3D Camera of my Graphs to be the same but i dont get it to work i tried it another time before and searched the web and some threads on this forum for information but something was always missing and i dont understand till this day how to do this.
So what i want is that Vector3(x,y,0)==Vector2(x,y) on screen.
Whaat so i finally know the secrets of the identity of the matrix. Nice. Didn’t knew that before xD
This is so nice to know, this explains really a lot why everything didn’t work out before when i always tried to use some function for World and View.