Hi guys, sorry to beat a dead horse here, but I’ve gone through the various other topics and attempted the suggested solutions (mainly installing the various different versions of the Visual C++ redistributables) to no avail. I was wondering if any of you had any further insight.
This is my error:
C:/Users/aetharr/Documents/Projects/Local/Programming/monogame_behaviors/src/Monogame.Content/Content/arrow.png: error: Importer ‘TextureImporter’ had unexpected failure!
System.DllNotFoundException: Unable to load DLL ‘FreeImage’: The specified module could not be found. (Exception from HRESULT: 0x8007007E)
at FreeImageAPI.FreeImage.GetFileType(String filename, Int32 size)
at FreeImageAPI.FreeImage.LoadEx(String filename, FREE_IMAGE_LOAD_FLAGS flags, FREE_IMAGE_FORMAT& format)
at Microsoft.Xna.Framework.Content.Pipeline.TextureImporter.Import(String filename, ContentImporterContext context)
at Microsoft.Xna.Framework.Content.Pipeline.ContentImporter`1.Microsoft.Xna.Framework.Content.Pipeline.IContentImporter.Import(String filename, ContentImporterContext context)
at MonoGame.Framework.Content.Pipeline.Builder.PipelineManager.ProcessContent(PipelineBuildEvent pipelineEvent)
Also, I do have the FreeImage.dll file in the same directory as the Pipeline.exe application
C:\Program Files (x86)\MSBuild\MonoGame\v3.0\Tools
I was using the Development build of Monogame, but have also tried using 3.5 Stable with no success and I’m running Windows 10 Pro 1607.
I hope someone can help because I would really like to get stuck in~
See this post for the workaround. [SOLVED] FreeImage.dll not found