🔗 Useful MonoGame Related Links U-MG-RL

GDC 2018 Interview: Xbox Creator’s Program And Indie Games

[GAME DESIGN]
“A collection of design documentation from the development of The Sims from Electronic Arts and Maxis, dating back to 1997”
https://www.gamedev.net/articles/game-design/game-design-and-theory/the-sims-design-docs-r4727/

“”Developer program overview””

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3 Advantages to Relying on Open Source for Game Development

Not exactly MG related however, it does help newcomers better understand the platform it is built upon, somewhat…

The Good and the Bad of .NET Framework Programming

https://hackernoon.com/the-good-and-the-bad-of-net-framework-programming-6e3b5ccc03

EDIT

I should point out:
A) stupid domain name
B) I disagree with most of the negatives [But then I am biased somewhat lol]
C) Forgot what C was…

Some random 2.5D related links I posted on a topic recently

XBOX Dev?

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Heads up

Not MG related entirely but useful nonetheless…

Unsure if posted this already but it popped up as being updated two hours prior to me posting this here, so yay! it looks so good there!

Mention at:
19:32

You can also just read the transcript…

New mentions this week:

[A horrible blog site, Why on earth would your post title link back to the same damn page?]
MG 3.7 release related… [Because I couldn’t copy the title, lazy? maybe, but I am doing this for free…]
http://www.gamefromscratch.com/post/2018/09/24/MonoGame-37-Released.aspx

And another about the VITA side of MG…
Timespinner Vita Issues Acknowledged During Reddit AMA

In case I forgot to post this here:

Linking this in case it ever gets lost in future

Something handy for the community I suppose…

I have watched this a few times now [well watched once, listened a few times]

May give some of you some fresh ideas…

Though not MG related, I feel it is something that deserves to be included here:

They have a few others including Doom and Quake related… worth looking at…

EDIT

Here’s another one

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WooHoo, interesting…

https://docs.microsoft.com/en-us/previous-versions/windows/xna/bb200104(v=xnagamestudio.42)

This might be handy for some of you:

http://blog.roboblob.com/2013/07/27/solving-resolution-independent-rendering-and-2d-camera-using-monogame/