IntermediateSerializer not working?
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4
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2674
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July 13, 2017
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[SOLVED] DLLNotFoundException || Nothing works
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5
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4576
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June 30, 2017
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Content include raw asset file when build?
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1
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2849
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June 30, 2017
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Automatic Texture Pack Generation at Build Time.
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4
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2243
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June 29, 2017
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[suggestion] text is contentn pipeline tool hard to read
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1
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1536
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June 27, 2017
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FBX build problem
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12
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5803
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June 26, 2017
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Sprites Sheet
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3
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2086
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June 25, 2017
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Cant Open Pipeline Tool
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9
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6004
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June 15, 2017
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[SOLVED] mgfxo with pipeline tool
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7
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4178
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June 12, 2017
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Embedded Textures in FBX files
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6
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5716
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June 6, 2017
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Content loading very slowly
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5
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2651
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June 4, 2017
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Getting started with MonoGame using XML
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1
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3484
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June 4, 2017
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Content Importer Processor PCLStorage
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0
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1441
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June 1, 2017
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Using the ContentXMLImporter when targeting UWP
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1
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1912
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May 30, 2017
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SkinningSemple + MGCB.exe exited with code 1
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2
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3699
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May 10, 2017
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ContentManager not loading content
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0
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1742
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May 4, 2017
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Visual Studio won't recognize the key words and classes after few days of not working on the project
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1
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1747
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April 20, 2017
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Content manager broken after windows update?
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3
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1781
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April 18, 2017
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[FIXED] ContentLoadException when using project on another computer
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4
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1908
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April 7, 2017
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[SOLVED] Error importing file: FBX-Tokenize (offset 0x40f5f) block offset is out of range
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0
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2222
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April 6, 2017
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Get the right path for "content" folder for XMLs on Mac OS X
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2
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2104
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April 2, 2017
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Is loading remote content on-the-fly possible?
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3
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1941
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April 2, 2017
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Pipeline Tool do not work with VS2017
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2
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3252
|
March 30, 2017
|
Upgraded from 3.4 to 3.6: newly added content is not found [SOLVED BY MOVING THE CODE TO NEW PROJECT]
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2
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1767
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March 30, 2017
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[SOLVED] I've upgraded from 3.5 to 3.6 and now my .png files won't load.
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4
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6410
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March 17, 2017
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Monogame Xml Importer - How does it work?
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2
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3514
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March 16, 2017
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Programmatic access to mgcb file...
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2
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2137
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March 14, 2017
|
SVG rendering
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5
|
10337
|
March 8, 2017
|
MGCB build error on Mac
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0
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1544
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March 5, 2017
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[SOLVED] Pipeline can't load FreeImage.dll
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2
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5567
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March 4, 2017
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