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BMFont rendering that bypasses content pipeline?
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1
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1588
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August 26, 2017
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Built in IVertexType with tangent and binormal?
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7
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2293
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August 25, 2017
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Ideas to optimize this effect?
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4
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2088
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August 25, 2017
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Using Int4 in vertex data?
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3
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2089
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August 22, 2017
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GLSL shaders
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30
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21609
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August 21, 2017
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(SOLVED) Won't update parts of game window that are outside of Monitor bounds
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5
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2619
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August 20, 2017
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Examples of good adaptive code for animated sprites
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15
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8025
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August 20, 2017
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Viewer all Color Monogame
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1
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2013
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August 15, 2017
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Bug in MonoGame effect parameters (Elements)?
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2
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2014
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August 15, 2017
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howto place a 3d object in the lower right corner of the viewport
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5
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2108
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August 15, 2017
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How do you guys code your UIs?
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4
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4436
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August 14, 2017
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Set texture sampler state in custom effect
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3
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4026
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August 12, 2017
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3D Models with Animations
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12
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17319
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August 11, 2017
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Example of effect with several point lights?
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0
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1554
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August 8, 2017
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Shader help request
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1
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1804
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August 8, 2017
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Need help with obsolete SpriteBatch.Draw(...) overloads
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2
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5435
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August 8, 2017
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SkinnedEffect reading incorrect bone scales (scale drifting?)
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0
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1802
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August 4, 2017
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IMGUI for monogame
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2
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4893
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August 3, 2017
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Rendering models that contain transparent and non transparent parts
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5
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2520
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July 30, 2017
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[RESOLVED] Stencilling on Android
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0
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1434
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July 25, 2017
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[SOLVED] Glitches using the pixelshader and drawing textures onto a quad.
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3
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2596
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July 24, 2017
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Multisampled Texture2D.SaveAsPng crashes
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5
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2520
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July 22, 2017
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Switch GraphicsDeviceManager size
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2
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1662
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July 20, 2017
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[SOLVED] Screen not handled
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20
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7283
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July 20, 2017
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How are .xnb files actually built? (using .ttf -> .spritefont as example)
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2
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4464
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July 17, 2017
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[SOLVED] Animation and fbx
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13
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6413
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July 16, 2017
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Monogame does not save alpha channel
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14
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3398
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July 16, 2017
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[SOLVED] Graphic Glitch
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8
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2941
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July 15, 2017
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Drawing on a sphere
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2
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2956
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July 7, 2017
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ConstantBuffer error
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3
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1754
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July 7, 2017
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