Error during Android startup
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2
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1761
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August 10, 2014
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Loading Content using separate thread on Android
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4
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3220
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August 7, 2014
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Bluetooth controllers
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2
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1990
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August 2, 2014
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Some troubles with pipeline.exe
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8
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2197
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July 31, 2014
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game.IsFixedTimeStep = true causing game to seize up on earlier Android versions
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5
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2202
|
July 23, 2014
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Android and libeopenal32.so
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4
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2277
|
July 20, 2014
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Embedding OpenAL compilation issue
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13
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4030
|
July 18, 2014
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Porting a game from XNA to Android, nothing works, errors everywhere.
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7
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2995
|
July 15, 2014
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What Is The 'Official' Minimum Android Version Required For MonoGame?
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2
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2019
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July 14, 2014
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Can't Get Latest Develop Build To Compile For Android on OSX
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3
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2685
|
July 10, 2014
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SpriteBatch BlendState / Premultiplied Alpha Issues
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1
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2914
|
July 9, 2014
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frame layout issue
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1
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1556
|
July 8, 2014
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Android application switch does not call DeviceReset event
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17
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5368
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July 1, 2014
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Resuming game after switching between apps causes massive pause
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1
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1989
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June 27, 2014
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more android resume issue's
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5
|
1876
|
June 27, 2014
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How can I use Android emulators in Xamarin Studio?
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0
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1502
|
June 20, 2014
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More App Resume Issues - Latest MG Build Crashes Device
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3
|
2177
|
June 19, 2014
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Android onResume doesn't seem to resume content
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9
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3860
|
June 18, 2014
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Audio format
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|
1
|
1705
|
May 30, 2014
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Android black textures on resume
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2
|
2304
|
May 25, 2014
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Crash on Startup - Null Timer
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|
0
|
1323
|
May 25, 2014
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[Surface] using an invalid surface, identity=677 should be 683
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0
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1235
|
May 24, 2014
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ETC1 textures
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2
|
1921
|
May 15, 2014
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Textures Lost On App Resume - MonoGame 3.2
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|
7
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2660
|
May 9, 2014
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Game shifted off screen on KitKat devices
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0
|
1393
|
May 2, 2014
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Global References (Explosion) [Solved]
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|
10
|
4198
|
May 7, 2014
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Mangled spritefont on low spec device
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|
10
|
2889
|
May 7, 2014
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Source missing checkins SaveStateMode.cs and VertexElementDeclaration
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|
1
|
1445
|
May 2, 2014
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Out of memory exception on Verizon Samsung Galaxy S5
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1
|
1455
|
May 2, 2014
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Both BoundElementBuffer and indices are NULL
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2
|
1573
|
April 26, 2014
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