Pipeline Content in Mod/Library
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1
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1846
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July 29, 2016
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Building custom effects give "Unexpected token" errors
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2
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2282
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July 28, 2016
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Best way to setup content pipeline projects to facilitate modding?
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4
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3889
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July 28, 2016
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Import in Content Pipeline Tool does not affect the Content.mgcb file
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1
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1434
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July 27, 2016
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Content error
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2
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1624
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July 27, 2016
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[SOLVED] Fighting Game Hitbox Data suggestions
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3
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4014
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July 20, 2016
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Monogame 3.5.1.1679 ContentLoadException.
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1
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1663
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July 17, 2016
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Content pipeline xml stuff
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12
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6188
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July 15, 2016
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effect: strict version checking, is it really needed ?
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2
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2564
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July 4, 2016
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Share depth buffer?
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1
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1783
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July 2, 2016
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Is a good idea cache the textures?
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2
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2737
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June 30, 2016
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Using the mgcb.exe with mono on linux
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3
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3116
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June 29, 2016
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[3.6.0.329] Pipeline tool not displaying anything when building
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3
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1947
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June 28, 2016
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Error to build fxaa3_11 on my sahder
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6
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3296
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June 24, 2016
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Pipeline tool error when building effects
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3
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2680
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June 16, 2016
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Generating Normals/Metallic/etc textures at build time
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2
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1949
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June 15, 2016
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Content pipeline/XML question
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0
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1750
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June 13, 2016
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XNA_XNB_Format
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11
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3964
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June 9, 2016
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Current State of Windows/Linux Solution
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5
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2543
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May 30, 2016
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awful drawings
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15
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5023
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May 22, 2016
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Texture2D.SetData for DXT textures
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0
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2190
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May 20, 2016
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Unload textures
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2
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1863
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May 18, 2016
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CustomModelProcessor + effect assignment gives... headaches
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2
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2682
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May 17, 2016
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Exception in Pipeline tool when importing .x file
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3
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2820
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May 17, 2016
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Can't load XML file generated from XNA
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5
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4555
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May 13, 2016
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pipeline drag&drop
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1
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1467
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May 13, 2016
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Custom XML Importer Exception "Cannot load non-content file."
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6
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3102
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May 11, 2016
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MaterialProcessor fails on DualTextureMaterialContent
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2
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2037
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May 7, 2016
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Publishing causes my content files to be split
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8
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3051
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May 6, 2016
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Building XML in the MGCB
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1
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1751
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May 4, 2016
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