[SOLVED] Monogame 3.5 Content Pipeline Extension Project Question
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4
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3257
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November 2, 2016
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[SOLVED] FBX file cannot find the texture in the right folder during build
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15
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5376
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November 2, 2016
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Converting XNA cpu skinning sample to MonoGame
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1
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1892
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October 19, 2016
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Simple FBX file generates no ModelMeshes
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3
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1990
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October 18, 2016
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XNB File Size Big
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12
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5583
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October 16, 2016
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Problems with loading music
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14
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3971
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October 15, 2016
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'Content' folder begone.
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1
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2082
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October 14, 2016
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MonoGame.Extended: Content Loading Tiled map causes System.ArgumentException
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1
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1959
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October 12, 2016
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How can I use .m4a files in a MonoGame Windows Phone project?
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4
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2197
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October 11, 2016
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Could not load asset as a non-content file (mgcp path problem?)
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4
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2531
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October 9, 2016
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visual studio won't recognize the picture file in the content
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6
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2516
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October 1, 2016
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files exits in 2 folders error[SOLVED]
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10
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2975
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September 30, 2016
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Compiling shader gives "Bad token CppNet.Token" error?
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0
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2379
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September 28, 2016
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MG develop build 914 and upper
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4
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2030
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September 23, 2016
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String asset name problem - help
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20
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3956
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September 22, 2016
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Manage memory in MonoGame
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1
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2433
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September 12, 2016
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How to use / organize content from multiple projects?
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12
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4411
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September 8, 2016
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How to load a model in *.obj format along with its *.mtl
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3
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4461
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September 5, 2016
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asset loader per level code
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5
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3189
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August 31, 2016
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MGCB: DXT compression sometimes throws NullPointer
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9
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5105
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August 29, 2016
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XmlImporter only allows one list item?
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5
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2759
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August 29, 2016
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(FIXED) Monogame Content Pipeline Tool can't build XML files
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3
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2881
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August 23, 2016
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SpriteFont troubles in 3.5
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0
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1469
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August 18, 2016
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Duplicated Content Folder and files
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3
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1965
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August 16, 2016
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[SOLVED] Content Importer Exception XML element required
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3
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3787
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August 16, 2016
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NormalizedByte4 Texture2D gives different results from XNA
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23
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4850
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August 11, 2016
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mgcb.exe /launchdebugger, Pipeline Tool Debug Mode has no effect
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3
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1875
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August 10, 2016
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Migration from XNA to Mono -> Model does not contain any Meshes
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12
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3527
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August 5, 2016
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How to send content pipeline output to the build dir
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1
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2447
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August 3, 2016
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Custom effect compile error: Input limit exceeded
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6
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2019
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July 29, 2016
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