MonoGame 3.8.1 Android project conflicts with Xamarin.Android.Support.v4
|
|
0
|
1166
|
August 8, 2022
|
render texture pieces vs full texture
|
|
6
|
864
|
August 8, 2022
|
Hardware instancing not working
|
|
2
|
839
|
August 7, 2022
|
3.8 and 3.8.1 on same computer
|
|
0
|
609
|
August 3, 2022
|
How do you get numeric keyboard input?
|
|
6
|
3712
|
August 2, 2022
|
3.8.1 Cant see Microsoft.Xna.Framework
|
|
3
|
933
|
August 2, 2022
|
MGCB editor with VSCode 3.8.1
|
|
8
|
4964
|
July 31, 2022
|
How can i pack all my classes into a package or DLL for future projects?
|
|
2
|
1642
|
July 31, 2022
|
How Can I Fixed this problems?
|
|
0
|
886
|
July 30, 2022
|
3.8.1 mgcb-editor issue - apos.shapes content won't build
|
|
7
|
1014
|
July 29, 2022
|
What's the point of having an initialization method?
|
|
4
|
2597
|
July 29, 2022
|
How to achieve a bloom effect on 2D textures?
|
|
15
|
16786
|
July 28, 2022
|
Game build fails when shaders are used
|
|
0
|
896
|
July 28, 2022
|
ECS with ordering
|
|
4
|
2168
|
July 27, 2022
|
Tutorials, tips and tricks for MonoGame
|
|
0
|
2877
|
November 2, 2020
|
Problem rotating a rectangle around desired point
|
|
3
|
2590
|
July 27, 2022
|
AlphaClipping-Effect Render Result is different from WindowsDX compared to OpenGL
|
|
10
|
916
|
July 26, 2022
|
RenderTarget GetData best timing ?
|
|
25
|
1290
|
July 24, 2022
|
Logging stack trace on game crash
|
|
0
|
707
|
July 24, 2022
|
How i can use Monogame in Visual Studio 2017?
|
|
1
|
1375
|
July 22, 2022
|
Shaders work in Direct3D but not in DesktopGL
|
|
3
|
1508
|
July 22, 2022
|
max mipmap level
|
|
1
|
1602
|
July 21, 2022
|
PS5 support?
|
|
1
|
1828
|
July 17, 2022
|
Is it possible to play 2 songs at the same time?
|
|
5
|
1873
|
July 16, 2022
|
Font clarity in MonoGame?
|
|
25
|
4910
|
July 16, 2022
|
Building MonoGame.Framework.Android from github sourcecode
|
|
1
|
1222
|
July 14, 2022
|
Why isn't this transparent?
|
|
11
|
2666
|
July 13, 2022
|
Screen tearing with non-int zoom levels and spritesheets
|
|
8
|
1179
|
July 13, 2022
|
List Iteration - Increasing Opacity
|
|
2
|
786
|
July 13, 2022
|
Adding scaling to TransformMatrix for SpriteBatch.Begin and Draw overloads #5/#6/#7
|
|
0
|
1440
|
July 12, 2022
|