🔗 Useful MonoGame Related Links U-MG-RL

@kosmonautgames does it again

Saved here for its usefulness

useful 3d tutorials and resources

General resources for rendering, a lot of XNA tutorials (Samples included)

Good tutorials for deferred engines

All around super useful for beginners (Samples included)
http://rbwhitaker.wikidot.com/xna-tutorials
http://rbwhitaker.wikidot.com/monogame-3d-tutorials

Useful resources on Light Prepass (Samples included)

One of the best rendering engineers around, covers almost all relevant 3d techniques. A lot of older/basic stuff is done in XNA wiht sources included

A lot of links to XNA engines, helpers, sources etc.

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http://www.dylanwilson.net/resolution-independence-in-monogame-with-viewport-adapters

I was looking for this

@throbax 's list

Deserves its own post here.

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2D (Deferred) Lighting:
http://www.soolstyle.com/2010/02/15/2d-deferred-lightning/

Originally found here:

A useful recent post regarding Lerping

@willmotil showed me this very useful link http://www.codinglabs.net/default.aspx though I suspect all the code is C++…

Had these on my mobile, about to do a refresh of it so posting these here as they may be useful too!

https://www.codeproject.com/search.aspx?q=monogame&doctypeid=1%3B2%3B3%3B13%3B14&pgsz=50

I particularly like this one:

Some may find this useful:

Ooooh Sorting Algorithms in C#.NET

In case not already here:

MikeNET

A .NET compatible Networking API

Just in case you miss it:

Demo Code
You can download a visual studio 2010 and 2012 solution containing a number of sample projects using MikeNet from here.

Download
I have made a precompiled version with an installer which can quickly be integrated into your projects. The package includes:
C++ 32 bit and 64 bit debug and release libraries and pdb files for visual studio 2010 and 2012
C++ 32 bit release library and pdb file for visual studio 2008
DarkBASIC Pro DLL
.NET/CLR 32 bit and 64 bit DLL
Normal 32 bit and 64 bit DLL
Documentation
Demo code
You can get it from here.

I wonder if this works in VS15CE? or VS17RC

Found this gem:

Shared Code Projects:

Found on that page:

On a related search:

That related search:

https://www.bing.com/search?q=monogame+shared+code+project&FORM=AWRE

Boy, never click that button…

It takes you here [I am talking about the MonoGame Tag on the individual posts lol]:

https://www.codeproject.com/search.aspx?sbo=kw&aidlst=2686

Related to that thread with the YouTube banner:

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Useful for any newcomers to MonoGame and C#, more C# but then you need it for MG :slight_smile:

https://blogs.windows.com/buildingapps/2017/01/13/new-year-new-devs-sharpen-c-skills/#6QHGb72eUpdsA6I8.97

I thought I linked to this already:

XNA Colour list, found on a post by @kosmonautgames here:

Another fine contribution by @willmotil

Found here:

A topic on Video Game Law:

Adding this here:

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https://developer.microsoft.com/en-us/windows/projects/campaigns/windows-developer-day

Something useful for newcomers

Found this today… looks to be an in-progress work, small posts but covers the essentials, somewhat…

Beginning MonoGame
http://www.geekswithblogs.net/cwilliams/archive/2017/02/06/232974.aspx

GETTING THE STUFF

-Why MonoGame?
http://www.geekswithblogs.net/cwilliams/archive/2017/02/06/232975.aspx

-What do I need, and where do I get it?
http://www.geekswithblogs.net/cwilliams/archive/2017/02/06/232976.aspx

MONOGAME BASICS

-MonoGame project types explained.
http://www.geekswithblogs.net/cwilliams/archive/2017/02/06/232983.aspx

-What’s in the starting project?
http://www.geekswithblogs.net/cwilliams/archive/2017/02/07/233163.aspx

-The Game Loop
http://www.geekswithblogs.net/cwilliams/archive/2017/02/13/237027.aspx

-Getting an image onscreen NEW
http://www.geekswithblogs.net/cwilliams/archive/2017/02/16/242270.aspx

-Putting text onscreen NEW
http://www.geekswithblogs.net/cwilliams/archive/2017/02/22/243041.aspx

-Listening for (and responding to) input

-Moving your images around

Added two new posts from this blog