@kosmonautgames does it again
Saved here for its usefulness
useful 3d tutorials and resources
General resources for rendering, a lot of XNA tutorials (Samples included)
Good tutorials for deferred engines
All around super useful for beginners (Samples included)
http://rbwhitaker.wikidot.com/xna-tutorials
http://rbwhitaker.wikidot.com/monogame-3d-tutorials
Useful resources on Light Prepass (Samples included)
One of the best rendering engineers around, covers almost all relevant 3d techniques. A lot of older/basic stuff is done in XNA wiht sources included
A lot of links to XNA engines, helpers, sources etc.
2D (Deferred) Lighting:
http://www.soolstyle.com/2010/02/15/2d-deferred-lightning/
Originally found here:
A useful recent post regarding Lerping
@willmotil showed me this very useful link http://www.codinglabs.net/default.aspx though I suspect all the code is C++ā¦
Had these on my mobile, about to do a refresh of it so posting these here as they may be useful too!
https://www.codeproject.com/search.aspx?q=monogame&doctypeid=1%3B2%3B3%3B13%3B14&pgsz=50
I particularly like this one:
Some may find this useful:
Ooooh Sorting Algorithms in C#.NET
In case not already here:
A .NET compatible Networking API
Just in case you miss it:
Demo Code
You can download a visual studio 2010 and 2012 solution containing a number of sample projects using MikeNet from here.
Download
I have made a precompiled version with an installer which can quickly be integrated into your projects. The package includes:
C++ 32 bit and 64 bit debug and release libraries and pdb files for visual studio 2010 and 2012
C++ 32 bit release library and pdb file for visual studio 2008
DarkBASIC Pro DLL
.NET/CLR 32 bit and 64 bit DLL
Normal 32 bit and 64 bit DLL
Documentation
Demo code
You can get it from here.
I wonder if this works in VS15CE? or VS17RC
Found this gem:
Shared Code Projects:
Found on that page:
On a related search:
That related search:
https://www.bing.com/search?q=monogame+shared+code+project&FORM=AWRE
Boy, never click that buttonā¦
It takes you here [I am talking about the MonoGame Tag on the individual posts lol]:
https://www.codeproject.com/search.aspx?sbo=kw&aidlst=2686
Related to that thread with the YouTube banner:
Useful for any newcomers to MonoGame and C#, more C# but then you need it for MG
I thought I linked to this already:
A topic on Video Game Law:
Adding this here:
Something useful for newcomers
Found this todayā¦ looks to be an in-progress work, small posts but covers the essentials, somewhatā¦
Beginning MonoGame
http://www.geekswithblogs.net/cwilliams/archive/2017/02/06/232974.aspx
GETTING THE STUFF
-Why MonoGame?
http://www.geekswithblogs.net/cwilliams/archive/2017/02/06/232975.aspx
-What do I need, and where do I get it?
http://www.geekswithblogs.net/cwilliams/archive/2017/02/06/232976.aspx
MONOGAME BASICS
-MonoGame project types explained.
http://www.geekswithblogs.net/cwilliams/archive/2017/02/06/232983.aspx
-Whatās in the starting project?
http://www.geekswithblogs.net/cwilliams/archive/2017/02/07/233163.aspx
-The Game Loop
http://www.geekswithblogs.net/cwilliams/archive/2017/02/13/237027.aspx
-Getting an image onscreen NEW
http://www.geekswithblogs.net/cwilliams/archive/2017/02/16/242270.aspx
-Putting text onscreen NEW
http://www.geekswithblogs.net/cwilliams/archive/2017/02/22/243041.aspx
-Listening for (and responding to) input
-Moving your images around
Added two new posts from this blog