c# MySql API
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15
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4422
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April 4, 2017
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Could not find ContentTypeReader Type
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11
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5106
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October 8, 2018
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SpriteFonts on iOS
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16
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4278
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June 3, 2014
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[SOLVED] Is offline reference for XNA4/Monogame existing ?
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12
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4878
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October 20, 2016
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Visual Studio 2013 keyboard blocks mouse input
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10
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5296
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September 2, 2015
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Viewport confusion
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9
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5543
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September 27, 2015
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Didn't find class "com.google.android.gms.ads.MobileAdsInitProvider"
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10
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5284
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November 9, 2020
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SpriteFont quality
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10
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5260
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May 22, 2017
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MultiSampling doesn't work on RenderTarget2D (DirectX)
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10
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5257
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October 12, 2016
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Hide Content folder in exported game?
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9
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1743
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March 15, 2020
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Upcoming Past - jRPG about ancient cultures in sci-fi
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15
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2449
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May 26, 2023
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Anyone Developed For The New Atari VCS?
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15
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2448
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April 9, 2021
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Texture Alpha
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9
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5495
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July 21, 2016
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Can my windows game be made to run on Linux? [Solved]
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22
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3614
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July 9, 2020
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NullReferenceException when passing texture to .fx file
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15
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4312
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August 19, 2016
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Compiled game size for how many RAM memory used ?
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14
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4440
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October 19, 2016
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[Solved] - Loading Shader - Generated colors from shader!
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14
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4439
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April 30, 2018
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Texture compression question
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9
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5436
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February 20, 2019
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How do i get around Mouse.GetState generating garbage?
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15
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4290
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March 29, 2018
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Problem with FBXImporter in 3.8.0.1375-develop build
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13
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2579
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February 4, 2021
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Big performance issue on Android
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13
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4564
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February 8, 2017
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Learning the 3D world and Matrix manipulation.
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9
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5400
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March 31, 2017
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[WORK-AROUND - call NON-PUBLIC method] Custom game loop (not using Game class) - only partial info from Keyboard.GetState
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10
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5147
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November 24, 2017
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Tryiing to extend ContentManager functionality
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13
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2562
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May 12, 2015
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Memory related Issues with Strings or Garbage Collection
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19
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3810
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January 8, 2021
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Visual Studio 2017 Community Graphics Debugging
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9
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5384
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March 25, 2019
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[ANSWERED] How do I Make Display Screen Size & Back-Buffer Size Independent from Each Other
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12
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4712
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October 16, 2017
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How to support as many joysticks as possible?
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15
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4237
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May 15, 2018
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How hard is it to implement IsolatedStorage on PSM?
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11
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4884
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March 16, 2015
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Unloading content results in black screen
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17
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3981
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January 24, 2017
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Getting a working setup for monogame
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11
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4868
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March 28, 2021
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MonoGame templates are missing in VS 2019 for Mac
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9
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5327
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December 25, 2020
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MG Graphics API: State of affairs
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10
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5080
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January 27, 2017
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Problem loading songs Prepare failed.: status =0x1
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10
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5072
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June 4, 2020
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Texture2D.FromStream( ) no longer works...?
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11
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4852
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November 15, 2018
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Black textures on resume.
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13
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4493
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August 22, 2014
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[SOLVED] Conent.RootDirectory gets null
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9
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5316
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July 30, 2020
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Drawing a non rectangular part of Texture2d
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13
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4487
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December 3, 2019
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How to use GraphicsDeviceManager in different class?
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9
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5309
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July 13, 2018
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SkinnedMesh Import question
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18
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3844
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August 16, 2018
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Setting TargetElapsed time
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9
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5295
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May 2, 2020
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Fps drop, but Draw() function duration remains constant
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18
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3839
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October 14, 2016
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[WORKAROUND-ISH] MonoGame app crashes when task switched with AdMob ad visible
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10
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5042
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February 10, 2018
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Vertex Buffer is not any faster than SpriteBatch
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12
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4617
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July 28, 2018
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Content Pipeline GUI tool 3.6 on OS X crashes on build/rebuild/clean
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11
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4793
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January 5, 2018
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Help! Can't use SetInstanceBuffer()
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16
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4019
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October 14, 2016
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SoundEffects not working in 3.6 Version
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12
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4586
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December 2, 2017
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[Solved] Is it possible to directly load a effect from a class files string;
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14
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4270
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March 26, 2018
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Migration from VS 2012 to VS 2015
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14
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4259
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November 2, 2016
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How to stop InputListener events from persisting after screen change?
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14
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4256
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March 5, 2017
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