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Monogame doesn't run on a 2.3.5 (API 10) Android phone
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4
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2339
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October 25, 2017
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Backbuffer Behavior on Android
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2
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2986
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October 18, 2017
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Load .mgfxo in Android Project and Nez
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1
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2333
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October 16, 2017
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APK contains wrong libs
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0
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1875
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October 13, 2017
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Is MRT supposed to be working on Android?
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2
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2378
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October 10, 2017
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Play paused sound effect
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2
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2470
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October 5, 2017
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Exception in SoundEffectInstancePool
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0
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1693
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September 29, 2017
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Android exception in Texture2D.OpenGL.cs
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3
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2056
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September 18, 2017
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Cannot create MonoGame project for Android
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0
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1915
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September 11, 2017
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Android scaling
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1
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3076
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September 6, 2017
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What does "Probed audio format does not match RIFF" mean when building .wav on Android?
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3
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2117
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September 4, 2017
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Language change leads to crash
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4
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2265
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August 26, 2017
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NullReferenceException during bootup of brand-new Android project (Visual Studio 2017)
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4
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2424
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August 16, 2017
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Weird android shader problem
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5
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3094
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August 15, 2017
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Black screen instead of Splash screen
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8
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6291
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July 9, 2017
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Android GC.WaitForPendingFinalizers() causing freeze
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4
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3749
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July 4, 2017
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Playing video on Android
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0
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1941
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June 12, 2017
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Gamepad support in Android (not Ouya)?
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4
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3116
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June 1, 2017
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Touch lag on Android devices
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2
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2155
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May 29, 2017
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UnloadContent in Android
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0
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1580
|
May 13, 2017
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Unable to play Video - SetDisplay for MediaPlayer does not Work
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0
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3313
|
May 8, 2017
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[SOLVED] Touch input for Android.
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1
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3475
|
April 22, 2017
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Animated splash screen
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2
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2570
|
April 17, 2017
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Monogame layer background is not transparent in Xamarin Android
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4
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2895
|
April 10, 2017
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Unable to relaunch game
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2
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1922
|
April 4, 2017
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Fresh install VS2015, Xamarin, Monogame, this error shows
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3
|
1937
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April 2, 2017
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Game loop
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10
|
3744
|
March 17, 2017
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Monogame android stretch screen
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6
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5059
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March 14, 2017
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Android SDK Version, is there any optimal choice?
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1
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2312
|
March 13, 2017
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Delta time drives me crazy
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12
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5617
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March 13, 2017
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