Strange Android Emulator Behavior
|
|
3
|
1624
|
June 14, 2018
|
Exit game
|
|
6
|
2262
|
June 13, 2018
|
How to use the accelerometer in Android?
|
|
3
|
4892
|
June 10, 2018
|
MonoGame Android Content.Load<Texture2D> Emulator Fail
|
|
2
|
1854
|
June 9, 2018
|
Handle multiple resolutions
|
|
10
|
6161
|
May 29, 2018
|
InApp Billing
|
|
0
|
1416
|
May 20, 2018
|
Save game data
|
|
2
|
3365
|
May 14, 2018
|
Load large text files
|
|
2
|
1569
|
May 12, 2018
|
Background image size
|
|
0
|
1502
|
May 11, 2018
|
Read text files
|
|
2
|
3236
|
May 8, 2018
|
Android AssetManager - file count
|
|
0
|
1478
|
April 19, 2018
|
How to load text file on Android?
|
|
7
|
4164
|
April 9, 2018
|
Resuming after exiting calls draw once then quits, saying Surface Destroyed
|
|
1
|
2255
|
March 31, 2018
|
[SOLVED]Android in Visual Studio 2017 does not work
|
|
0
|
2199
|
March 18, 2018
|
[Solved] AndroidGameActivity - OnBackPressed not working
|
|
6
|
4691
|
March 12, 2018
|
build MonoGame Android Project on Linux command line
|
|
0
|
1811
|
March 10, 2018
|
AdMob Reward Ad Error
|
|
0
|
1931
|
February 11, 2018
|
[WORKAROUND-ISH] MonoGame app crashes when task switched with AdMob ad visible
|
|
10
|
4865
|
February 10, 2018
|
Nemerle with monogame for Android ?
|
|
2
|
1744
|
February 5, 2018
|
MonoGame Android Spritebatch Position
|
|
0
|
1592
|
February 4, 2018
|
Compile to Android from commandline without Xamarin
|
|
3
|
2685
|
January 15, 2018
|
MonoGame mixing up Viewport Size of Android device
|
|
3
|
2048
|
January 9, 2018
|
Is it possible to build for Android without Visual Studio?
|
|
0
|
1823
|
January 8, 2018
|
Touch state problem
|
|
5
|
2882
|
December 21, 2017
|
GraphicsDevice.Clear() - slow on Android
|
|
0
|
1672
|
December 9, 2017
|
Cant load android project
|
|
4
|
1925
|
November 22, 2017
|
Implementing correct resolution on Android
|
|
6
|
3295
|
November 20, 2017
|
Many ANR instances during SCREEN_OFF due to SaveGame?
|
|
0
|
3985
|
November 7, 2017
|
Android SoundEffect.FromStream Exception
|
|
4
|
1994
|
October 31, 2017
|
Linker fails with MonoGame 3.6 and Target Framework = Android 4.2
|
|
2
|
2603
|
October 29, 2017
|