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[SOLVED] Cascaded Shadow Maps 3.5(worked) 3.6(don't worked)
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9
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4694
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September 30, 2018
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VideoPlayer might be dangerous to use
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0
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1264
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September 29, 2018
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2d dynamic lights in MonoGame?
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2
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8283
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August 6, 2018
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(Effects) Parallax mapping and World transformation
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2
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2233
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September 29, 2018
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Effects - apply rotation on vector without scale and translation (in HLSL)?
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7
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5107
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September 27, 2018
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Why is my displacement effect not working? (based on code from deferred engine)
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8
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1802
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September 23, 2018
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Use shader with multiple passes to draw 2D sprites
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0
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1771
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September 23, 2018
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Forward vs Deferred rendering technique inquiries ^_^Y
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6
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2959
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September 21, 2018
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'SharpDX.SharpDXException' when loading a big image
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4
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5278
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September 11, 2018
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Arbitrary mesh-batching w/ automatic instancing
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0
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1612
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September 8, 2018
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SSAO shader problem
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3
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2145
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September 7, 2018
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Custom color class not being converted correctly.
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4
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2288
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September 3, 2018
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Problem porting from WP to Android - rendertargets on emulator/phone
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0
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1566
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September 1, 2018
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PBR Point light issue (BRDF)
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6
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3329
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August 31, 2018
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Generation Loss between Render Targets
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3
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1889
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August 31, 2018
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Having problems drawing tile
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5
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1784
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August 30, 2018
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IBL & Skybox rendering problem
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2
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1995
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August 29, 2018
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Why does it happen with MonoGame's SpriteBatch on Ubuntu 18.04
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2
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1422
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August 24, 2018
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Fbx model problem with render.
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2
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1597
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August 16, 2018
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pass.Apply() null reference exception
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6
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2135
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August 10, 2018
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Any hint why my shadow map is color red ?
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6
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2705
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August 9, 2018
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Instancing for particle system
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10
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2848
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August 5, 2018
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Moving old game from XNA to MonoGame
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3
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3709
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August 2, 2018
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Textures being drawn as if immediate on multiple spritebatch calls.
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0
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1390
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July 31, 2018
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NullReferenceException in GraphicsAdapter dll
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0
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1172
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July 31, 2018
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Does the order of the vertices/indices in a Vertex/IndexBuffer determine the draw order?
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16
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4110
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July 30, 2018
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[Solved] SSAO Issue
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9
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3834
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July 29, 2018
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Vertex Buffer is not any faster than SpriteBatch
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12
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4872
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July 28, 2018
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Vertex buffer and camera matrix problem
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1
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1434
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July 27, 2018
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IDrawable.Draw(GameTime gt) to Draw(GameTime gt, SpriteBatch sb)?
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3
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1716
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July 26, 2018
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