Tinting doesn't work with immediate mode.
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12
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2891
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July 20, 2018
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NullReferenceException creating GraphicsDevice
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8
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9328
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July 19, 2018
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Importing meshes at runtime
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5
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2124
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July 19, 2018
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Jagged movement due to low resolution
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2
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1734
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July 12, 2018
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Is this possible using a simple shader?
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7
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2308
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July 11, 2018
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DynamicVertexBuffer crashs application
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2
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1524
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July 9, 2018
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[Solved] Smooth look at
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3
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1830
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July 6, 2018
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Is it a bad design to use single BasicEffect/CustomFX for all game entities ?
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4
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1833
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July 6, 2018
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What's wrong with this efect?
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2
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1339
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July 4, 2018
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Shaders
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46
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11037
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July 3, 2018
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Update() is calling more time than Draw()
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4
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4092
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July 3, 2018
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Shader Series - Screen Space Reflections
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1
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2047
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June 24, 2018
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Shaders
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15
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3801
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June 22, 2018
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Custom BlendState: How do Color- and AlphaBlend mix?
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4
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6110
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June 19, 2018
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state of sRGB?
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0
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1635
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June 18, 2018
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MonoGame Shader Series - Motion Blur
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1
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2732
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June 17, 2018
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How to use VertexPositionTexture correctly?
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9
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4306
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June 16, 2018
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RenderTarget2D.Dispose errors.
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4
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1843
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June 11, 2018
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Draw order of Texture2D vs DrawUserPrimitives
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6
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3524
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June 9, 2018
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Repeating textures when using a texture atlas
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4
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3837
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June 9, 2018
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[SOLVED] 2D HLSL Shader Screen Rotate Problem
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11
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3080
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June 7, 2018
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Framerate wont go over 75fps
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6
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1840
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June 7, 2018
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Blending works differently in 3.7?
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3
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1872
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May 15, 2018
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[SOLVED] Scale and rotate Texture and maintaining pixelated look.
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2
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4599
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May 14, 2018
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[SOLVED] How to combine Deferred Rendering with Forward Rendering for transparent effect?
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13
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5398
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May 12, 2018
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How to have a flat sprite in a 3D environment?
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40
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15153
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May 9, 2018
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[Solved] Right way to use matrices to scale a GUI across different display configs
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6
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5709
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May 7, 2018
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Geometry shader support
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10
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4569
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May 5, 2018
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How to retrieve the position of a ModelMesh whose position was set in blender?
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9
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2749
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April 25, 2018
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[SOLVED]I have problem with draw primitives
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0
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1807
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May 4, 2018
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