[SOLVED] Cascaded Shadow Maps 3.5(worked) 3.6(don't worked)
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9
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4396
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September 30, 2018
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VideoPlayer might be dangerous to use
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0
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1166
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September 29, 2018
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2d dynamic lights in MonoGame?
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2
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7935
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August 6, 2018
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(Effects) Parallax mapping and World transformation
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2
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2078
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September 29, 2018
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Effects - apply rotation on vector without scale and translation (in HLSL)?
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7
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4613
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September 27, 2018
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Why is my displacement effect not working? (based on code from deferred engine)
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8
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1665
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September 23, 2018
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Use shader with multiple passes to draw 2D sprites
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0
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1671
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September 23, 2018
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Forward vs Deferred rendering technique inquiries ^_^Y
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6
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2538
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September 21, 2018
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'SharpDX.SharpDXException' when loading a big image
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4
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4892
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September 11, 2018
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Arbitrary mesh-batching w/ automatic instancing
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0
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1483
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September 8, 2018
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SSAO shader problem
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3
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1977
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September 7, 2018
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Custom color class not being converted correctly.
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4
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2141
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September 3, 2018
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Problem porting from WP to Android - rendertargets on emulator/phone
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0
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1419
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September 1, 2018
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PBR Point light issue (BRDF)
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6
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3135
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August 31, 2018
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Generation Loss between Render Targets
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3
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1732
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August 31, 2018
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Having problems drawing tile
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5
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1615
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August 30, 2018
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IBL & Skybox rendering problem
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2
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1843
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August 29, 2018
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Why does it happen with MonoGame's SpriteBatch on Ubuntu 18.04
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2
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1327
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August 24, 2018
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Fbx model problem with render.
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2
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1491
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August 16, 2018
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pass.Apply() null reference exception
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6
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2028
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August 10, 2018
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Any hint why my shadow map is color red ?
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6
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2490
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August 9, 2018
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Instancing for particle system
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10
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2678
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August 5, 2018
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Moving old game from XNA to MonoGame
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3
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3572
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August 2, 2018
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Textures being drawn as if immediate on multiple spritebatch calls.
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0
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1307
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July 31, 2018
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NullReferenceException in GraphicsAdapter dll
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0
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1112
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July 31, 2018
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Does the order of the vertices/indices in a Vertex/IndexBuffer determine the draw order?
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16
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3766
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July 30, 2018
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[Solved] SSAO Issue
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9
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3505
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July 29, 2018
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Vertex Buffer is not any faster than SpriteBatch
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12
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4599
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July 28, 2018
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Vertex buffer and camera matrix problem
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1
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1336
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July 27, 2018
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IDrawable.Draw(GameTime gt) to Draw(GameTime gt, SpriteBatch sb)?
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3
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1608
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July 26, 2018
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