How do you handle fonts at various screen/buffer resolutions?
|
|
10
|
7031
|
November 26, 2018
|
[SOLVED] Same Vector Different Position
|
|
3
|
1447
|
November 24, 2018
|
Opacity when creating lightsources
|
|
2
|
1319
|
November 24, 2018
|
Houston I have a simple shadow map problem
|
|
3
|
1535
|
November 21, 2018
|
Monogame Vector Graphics
|
|
4
|
8943
|
September 2, 2015
|
Shader - On OpenGL removes Texture2D
|
|
2
|
1294
|
November 20, 2018
|
Texture tap in vertex shader
|
|
5
|
1744
|
November 20, 2018
|
Instanced Geometry performance
|
|
15
|
2675
|
November 15, 2018
|
Texture2D.FromStream( ) no longer works...?
|
|
11
|
4506
|
November 15, 2018
|
if-else in shaders: is it really bad?
|
|
10
|
12287
|
November 14, 2018
|
No suitable GraphicsDevice exception thrown when running game on older computers
|
|
3
|
1447
|
November 10, 2018
|
How do I draw a 2d texture onto another one?
|
|
3
|
7019
|
November 10, 2018
|
SurfaceFormat.Rgba64 doesn't work
|
|
7
|
1577
|
November 9, 2018
|
[SOLVED] Screen cleared when changing RenderTarget(s) on GraphicsDevice (MonoGame 3.6.0.1625)
|
|
7
|
5549
|
November 8, 2018
|
HLSL multiple output and ColorWriteEnable
|
|
0
|
1434
|
November 5, 2018
|
MonoGame is crashing in 16 bit depth
|
|
1
|
1198
|
November 5, 2018
|
Android shader condition not working
|
|
3
|
1289
|
November 3, 2018
|
Problem compiling shader code
|
|
1
|
1829
|
November 2, 2018
|
GraphicDevice.Present() giving me almost no result in async loading
|
|
5
|
1708
|
October 31, 2018
|
How to bend sprite into curve path?
|
|
4
|
2997
|
October 29, 2018
|
Draw size and rotation
|
|
6
|
8614
|
October 24, 2018
|
2D Lighting Shader Multiple Lights
|
|
0
|
1498
|
October 18, 2018
|
RenderTarget2D - SurfaceFormat.Alpha8 gets ignored?
|
|
0
|
1298
|
October 16, 2018
|
Collision coulors
|
|
2
|
1284
|
October 15, 2018
|
Sampler states unsync bug from XNA 4.0, is it fixed in Monogame?
|
|
1
|
1149
|
October 11, 2018
|
tutorial on recreating old graphics systems in monogame?
|
|
1
|
1640
|
October 10, 2018
|
SOLVED - Problems changing resolution with render target
|
|
3
|
2088
|
October 10, 2018
|
Get Triangle Primitive in Vertex Shader
|
|
5
|
2110
|
October 6, 2018
|
XNA to Monogame Guassian Blur Effect broken
|
|
2
|
3362
|
October 1, 2018
|
how light baking work in realtime rendering?
|
|
5
|
3010
|
October 1, 2018
|