Path to images
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2
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633
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January 25, 2023
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passing mask texture to shader. Works in XNA but not monogame.
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5
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1646
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January 24, 2023
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How Do I Even Find MonoGame
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5
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769
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January 23, 2023
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How to position the game window?
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1
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778
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January 21, 2023
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Embed MonoGame inside an AvaloniaUI control.
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11
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6091
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January 19, 2023
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Is monogame dead?
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26
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14271
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January 19, 2023
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"Arch" entity component system - New API and code generation update. Check it out ! :)
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0
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1446
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January 18, 2023
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Smooth movement over network
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5
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1138
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January 18, 2023
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Structure stride can not be larger than the buffer size. Arg_ParamName_Name
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1
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606
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January 18, 2023
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Experience with determinism + floating points + multiplayer
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3
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1827
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January 16, 2023
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How to retrieve GraphicsDebug messages?
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1
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665
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January 17, 2023
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Monogame in M1
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1
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1853
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January 13, 2023
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Migrating Old Tutorial Projects from Learning C# by programming games
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3
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1243
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January 12, 2023
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Why does a texture2d-array preoccupy more space than specified?
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1
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470
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January 10, 2023
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"Arch" ECS for monogame received "pure ecs" support and its 1.1.0 Update, check it out ! :)
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2
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2491
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January 9, 2023
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Can't select ABIs in Android build
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0
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515
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January 9, 2023
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"Arch" ECS - Update : Less boilerplate, systems and code generation. Check it out ! :)
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0
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1134
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January 8, 2023
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What is the right way to vibrate? (generally and in MonoGame WP 8.1)
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2
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1993
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January 6, 2023
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Algorithm to manage a list of sprites
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7
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829
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January 6, 2023
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Publishing to Linux Weirdness
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7
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1366
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January 6, 2023
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help with scroling backgrounds
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1
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910
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January 6, 2023
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Loading a sprite from ContentManager will always have the same address?
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9
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1507
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January 5, 2023
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Collision Detection with Rotated Texture2Ds?
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9
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1118
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January 3, 2023
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Trying to create a FPS-style camera so I can "move around" a loaded model
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7
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1677
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January 1, 2023
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Game will not open under any circumstances.
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5
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771
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December 29, 2022
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Unicode characters
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7
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1719
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December 29, 2022
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How can I use .NET MAUI with MonoGame?
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0
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1605
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December 22, 2022
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OpenGL questions
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1
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1073
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December 21, 2022
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Multiple Rectangle type.
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4
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819
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December 19, 2022
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(re)drawing the screen/display EVERY frame even when nothing change => could be avoided ? ?
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4
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3998
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December 18, 2022
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