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Kni engine + BlazorGL so slow reason
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1
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1107
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April 12, 2024
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hlsl shader optimization
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28
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8875
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April 9, 2024
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Window stops showing anything after being dragged to a different monitor.
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8
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2517
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April 7, 2024
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Compute, Tessellation & Geometry Shader
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9
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4916
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March 31, 2024
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Clamp Sampling to Inside Source Rectangle
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0
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1114
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March 24, 2024
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Stop drawing the screen to debug
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1
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1283
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March 17, 2024
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MonoGame source Rectangle not working
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4
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1903
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March 13, 2024
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How to get a correct SSAO result?
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1
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1037
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March 8, 2024
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Why does this thrash my GPU?
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2
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3079
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April 18, 2019
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Anti-Aliasing (AA) doesn't seem to work - MonoGame 3.8.1.303
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0
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884
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February 25, 2024
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BasicEffect Perspective view / CreateOrthographicOffCenter resize window issue
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0
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842
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February 21, 2024
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UWP Xbox Screen Position
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3
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1028
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February 10, 2024
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Attempting 3D but my Camera doesn't roll?
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3
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2064
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February 8, 2024
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Distance to CameraView
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3
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969
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February 8, 2024
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Manual generation of MipMaps?
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14
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11577
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February 5, 2024
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Shader PDBs
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0
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673
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February 1, 2024
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question about math in PlaneHelper
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1
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854
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January 26, 2024
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Friflo.Engine.ECS - New archetype based C# ECS with focus 🎯 on performance, cache locality and DX
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0
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3284
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January 25, 2024
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Making an object transparent
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7
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2145
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January 22, 2024
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Question about pixel-perfect collision detection using matrix transforms
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1
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1425
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January 22, 2024
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Starting out should I use OpenGL or DirectX or both
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2
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2766
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January 19, 2024
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Carry more information per SpriteBatch.Draw
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19
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5814
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January 16, 2024
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Shaders, Post-processing, and SpriteBatch handling questions
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3
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2098
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January 14, 2024
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Rendering simple geometry using DrawIndexedPrimitives might take up to few miliseconds
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4
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1195
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January 14, 2024
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Smoothing lines on non-standard scales
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1
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895
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January 14, 2024
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Window wont stay active when changing resolution via hardware fullscreen.
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1
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972
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January 13, 2024
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State of skeleton animation in monogame
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1
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2315
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January 9, 2024
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Calling SpriteBatch.Draw disrupts previsiously drawn texture depth
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5
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1548
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January 6, 2024
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Refresh Rate : Are we Drawing this Frame?
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8
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2467
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January 5, 2024
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Modifying texture coords in shader
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1
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1265
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January 5, 2024
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