DirectX project fails to load shader at runtime
|
|
4
|
310
|
January 5, 2022
|
Sampling a texture in a VertexShader not supported ?
|
|
7
|
385
|
December 30, 2021
|
Monogame Extended: Scaling a Tiled Map with no camera
|
|
2
|
282
|
December 23, 2021
|
Compute, Tessellation & Geometry Shader
|
|
1
|
352
|
December 12, 2021
|
Shader to work with Texture or DrawString
|
|
3
|
195
|
December 11, 2021
|
Blending mode issue
|
|
1
|
246
|
December 4, 2021
|
Flipping a 3d model?
|
|
0
|
221
|
December 3, 2021
|
Triggering Animations from A Code Design Standpoint
|
|
4
|
291
|
November 30, 2021
|
[Solved] Null Reference Exception when calling Apply() on custom effect
|
|
2
|
177
|
November 28, 2021
|
Is there a way to "shift" a line of pixels to one side?
|
|
3
|
278
|
November 25, 2021
|
Blurry sprite when moving sprites using integers & pointclamp
|
|
4
|
284
|
November 18, 2021
|
Determine the properties of the monitor the game is currently on
|
|
9
|
348
|
November 12, 2021
|
Weird Halo With Simple Subtractive 2D Lights
|
|
5
|
221
|
November 9, 2021
|
Same model, different UV maps?
|
|
7
|
302
|
October 19, 2021
|
Artifacts on sides of textures, background is blue except when I debug pause
|
|
15
|
427
|
October 19, 2021
|
[SOLVED ] how to do textures on 3d models.
|
|
9
|
504
|
October 18, 2021
|
[SOLVED] How can I get the world coords of the mouse (2D).
|
|
16
|
4872
|
October 14, 2021
|
How do i render a transparent window with the DesktopGL framework?
|
|
5
|
296
|
October 12, 2021
|
Anyone know if this XNA 4 tutorial info is still good?
|
|
1
|
250
|
October 9, 2021
|
View matrix for point light shadows
|
|
13
|
935
|
October 7, 2021
|
[SOLVED] 3d model displays as some cubes. PICS INCLUDED
|
|
1
|
229
|
October 4, 2021
|
Vector truncation in GBuffer depth
|
|
5
|
228
|
October 1, 2021
|
[SOLVED] Strange behaviour when rendering 3D model with custom effect
|
|
5
|
247
|
October 1, 2021
|
[SOLVED] Sampling a single pixel from a RenderTarget2D
|
|
0
|
233
|
September 22, 2021
|
Is there any way to copy the whole computer screen data to a Texture2D?
|
|
10
|
495
|
September 19, 2021
|
GraphicsDeviceManager - set resolution and anti aliasing
|
|
0
|
301
|
September 15, 2021
|
How many lights should a deferred shading engine support without dropping FPS?
|
|
5
|
330
|
September 12, 2021
|
Recent Advanced Samples
|
|
6
|
409
|
September 12, 2021
|
Calculate estimated model size in screen space?
|
|
1
|
201
|
September 11, 2021
|
Is it "slightly" faster to draw sprites that don't have alpha versus ones that do?
|
|
15
|
461
|
September 11, 2021
|