|
Easy way to create shadow map for 2D game?
|
|
3
|
2623
|
April 21, 2024
|
|
Collisions movement issue
|
|
1
|
996
|
April 16, 2024
|
|
Kni engine + BlazorGL so slow reason
|
|
1
|
1113
|
April 12, 2024
|
|
hlsl shader optimization
|
|
28
|
8948
|
April 9, 2024
|
|
Window stops showing anything after being dragged to a different monitor.
|
|
8
|
2556
|
April 7, 2024
|
|
Compute, Tessellation & Geometry Shader
|
|
9
|
4998
|
March 31, 2024
|
|
Clamp Sampling to Inside Source Rectangle
|
|
0
|
1121
|
March 24, 2024
|
|
Stop drawing the screen to debug
|
|
1
|
1292
|
March 17, 2024
|
|
MonoGame source Rectangle not working
|
|
4
|
1930
|
March 13, 2024
|
|
How to get a correct SSAO result?
|
|
1
|
1045
|
March 8, 2024
|
|
Why does this thrash my GPU?
|
|
2
|
3085
|
April 18, 2019
|
|
Anti-Aliasing (AA) doesn't seem to work - MonoGame 3.8.1.303
|
|
0
|
885
|
February 25, 2024
|
|
BasicEffect Perspective view / CreateOrthographicOffCenter resize window issue
|
|
0
|
848
|
February 21, 2024
|
|
UWP Xbox Screen Position
|
|
3
|
1052
|
February 10, 2024
|
|
Attempting 3D but my Camera doesn't roll?
|
|
3
|
2077
|
February 8, 2024
|
|
Distance to CameraView
|
|
3
|
981
|
February 8, 2024
|
|
Manual generation of MipMaps?
|
|
14
|
11646
|
February 5, 2024
|
|
Shader PDBs
|
|
0
|
681
|
February 1, 2024
|
|
question about math in PlaneHelper
|
|
1
|
865
|
January 26, 2024
|
|
Friflo.Engine.ECS - New archetype based C# ECS with focus 🎯 on performance, cache locality and DX
|
|
0
|
3312
|
January 25, 2024
|
|
Making an object transparent
|
|
7
|
2186
|
January 22, 2024
|
|
Question about pixel-perfect collision detection using matrix transforms
|
|
1
|
1451
|
January 22, 2024
|
|
Starting out should I use OpenGL or DirectX or both
|
|
2
|
2795
|
January 19, 2024
|
|
Carry more information per SpriteBatch.Draw
|
|
19
|
6010
|
January 16, 2024
|
|
Shaders, Post-processing, and SpriteBatch handling questions
|
|
3
|
2124
|
January 14, 2024
|
|
Rendering simple geometry using DrawIndexedPrimitives might take up to few miliseconds
|
|
4
|
1212
|
January 14, 2024
|
|
Smoothing lines on non-standard scales
|
|
1
|
898
|
January 14, 2024
|
|
Window wont stay active when changing resolution via hardware fullscreen.
|
|
1
|
981
|
January 13, 2024
|
|
State of skeleton animation in monogame
|
|
1
|
2331
|
January 9, 2024
|
|
Calling SpriteBatch.Draw disrupts previsiously drawn texture depth
|
|
5
|
1569
|
January 6, 2024
|