Efficiently drawing many rounded rectangles
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14
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3538
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November 3, 2020
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[SOLVED] Custom Effect includes
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6
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1445
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October 31, 2020
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Spritebatch Transform Matrix and Fonts
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6
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1637
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October 29, 2020
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Masking a Static Texture
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2
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1308
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October 23, 2020
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How to paint on a image with tranparency with renderTarget2D?
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9
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1227
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October 21, 2020
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Transforming objects for a RenderTarget2D
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7
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4306
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October 17, 2020
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RenderTarget2D strange behavior
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8
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715
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October 15, 2020
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How can I snap a sprite to every three or so pixels?
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8
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1421
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October 14, 2020
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[SOLVED] Render Target Issue
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2
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612
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October 10, 2020
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PhotoFilter Shader
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11
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815
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September 25, 2020
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Draw Method [SOLVED]
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2
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2636
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September 23, 2020
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SkinnedModelSample Download?
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6
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1905
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September 13, 2020
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Simple instanced rendering example
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3
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2141
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September 13, 2020
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Texture bleeding at edges through scaling
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6
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1033
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September 10, 2020
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Setting Window Size Failing
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5
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1362
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September 10, 2020
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[Solved] Help with Printing Text with Nearest Neighbor Filtering
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4
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964
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September 5, 2020
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[Solved] Help with Letterboxing in Both Windowed and Fullscreen Mode
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4
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1237
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September 4, 2020
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Sprite not appearing when using `GraphicsDevice.Clear(Color.White);`
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3
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743
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August 31, 2020
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How to properly render a FBX file?
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4
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6308
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August 20, 2020
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Issue moving from DX to OpenGL
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10
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1612
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August 20, 2020
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Raycast to texture coord (or: 3d point to texture coord)?
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6
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4267
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August 20, 2020
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FreeSync/GSync question
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1
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767
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August 14, 2020
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Render Target Surface Format?
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2
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1097
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August 14, 2020
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Matrix parameter not recognised in pixel shader?
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9
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1881
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August 13, 2020
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Monogame, Tiled and JSON import and deserialize
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2
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3922
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August 11, 2020
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StbSharp: C# Port of Famous C Framework
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10
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6524
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August 9, 2020
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How to allow chat between players
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8
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1615
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August 3, 2020
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anyone good with gfx engine work
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0
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511
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August 2, 2020
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When and how often should i call Spritebatch.Begin and Spritebatch.End
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3
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3439
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August 2, 2020
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Back buffer not scaling into fullscreen window when HardwareModeSwitch is off?
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3
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1294
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July 31, 2020
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