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[Solved] Specific shader's parameter for each sprite in the same batch
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20
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4030
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November 6, 2022
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How to turn off the anti-sawtooth function?
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2
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965
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November 5, 2022
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My character size is big enough but it seems so small on the screen. How to fix that?
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5
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1344
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November 1, 2022
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How to apply normal map and height map to texture on a 3D object
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5
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1988
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October 30, 2022
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Matrix transformation desyncs coordinates
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3
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1200
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October 25, 2022
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Incosistent rasterization when rotating
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38
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2693
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October 20, 2022
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How can I make a 320x180 pixel perfect resolution window with fullscreen?
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8
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5370
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October 19, 2022
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Shaders breaking when moving from Monogame 3.8.0 to 3.8.1
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1
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1166
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September 20, 2022
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How to use a custom shader with a dynamically generated mesh
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3
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1680
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September 14, 2022
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Sub-pixel rounding rendering problem
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2
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1561
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September 7, 2022
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Reality check: static instancing vs view frustum culling?
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2
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1573
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September 5, 2022
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Change one render target without clearing the other
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3
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1445
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August 31, 2022
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Consistent pulsing?
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5
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1046
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August 29, 2022
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Draw model with material
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1
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2086
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August 25, 2022
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Nointerpolation variable syntax for opengl cross platform
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3
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1722
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August 17, 2022
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Exception when using multiple RenderTargets with preferredMultiSampleLevel > 0 [NEZ]
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3
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1159
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August 13, 2022
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GitHub - dotnet/wpf: https://github.com/dotnet/wpf + Monogame control
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0
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1854
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August 12, 2022
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render texture pieces vs full texture
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6
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1091
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August 8, 2022
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Hardware instancing not working
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2
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1064
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August 7, 2022
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How to achieve a bloom effect on 2D textures?
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15
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18137
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July 28, 2022
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AlphaClipping-Effect Render Result is different from WindowsDX compared to OpenGL
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10
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1099
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July 26, 2022
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RenderTarget GetData best timing ?
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25
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1613
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July 24, 2022
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Shaders work in Direct3D but not in DesktopGL
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3
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1960
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July 22, 2022
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Adding scaling to TransformMatrix for SpriteBatch.Begin and Draw overloads #5/#6/#7
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0
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1691
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July 12, 2022
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Is there any way to use SM4.0 with DesktopGL?
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2
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1884
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July 11, 2022
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System scaling detection
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2
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1572
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July 7, 2022
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Easy way to place textures inside text
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1
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992
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July 6, 2022
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Skew and stretch textures dynamically
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2
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1734
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June 25, 2022
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Game acts wierd when CPU strain is too high.
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12
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2415
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June 24, 2022
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How to use Texture2D.FromStream
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2
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1866
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June 22, 2022
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