GitHub - dotnet/wpf: https://github.com/dotnet/wpf + Monogame control
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0
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756
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August 12, 2022
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render texture pieces vs full texture
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6
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470
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August 8, 2022
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Hardware instancing not working
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2
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463
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August 7, 2022
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How to achieve a bloom effect on 2D textures?
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15
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14646
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July 28, 2022
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AlphaClipping-Effect Render Result is different from WindowsDX compared to OpenGL
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10
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551
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July 26, 2022
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RenderTarget GetData best timing ?
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25
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694
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July 24, 2022
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Shaders work in Direct3D but not in DesktopGL
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3
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819
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July 22, 2022
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Adding scaling to TransformMatrix for SpriteBatch.Begin and Draw overloads #5/#6/#7
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0
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765
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July 12, 2022
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Is there any way to use SM4.0 with DesktopGL?
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2
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691
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July 11, 2022
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System scaling detection
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2
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689
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July 7, 2022
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Easy way to place textures inside text
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1
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572
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July 6, 2022
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Skew and stretch textures dynamically
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2
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852
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June 25, 2022
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Game acts wierd when CPU strain is too high.
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12
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1203
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June 24, 2022
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How to use Texture2D.FromStream
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2
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667
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June 22, 2022
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Can anyone provide me with a Gaussian blur Effect Class?
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6
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3934
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June 8, 2022
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Multiple Viewports on the one screen
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7
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1808
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June 6, 2022
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Can't sample arbitrary texture coordinates with tex2D() in effect shader
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3
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909
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June 3, 2022
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Strange Shadow Behavior
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1
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566
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May 30, 2022
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Decal Shader Help
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6
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947
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May 20, 2022
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Bizarre line artifact when drawing outlined rectangle with multi-sampling
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0
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776
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May 19, 2022
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Why does rotating a sprite drawn in a rectangle offset the sprite by the centre of rotation?
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1
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599
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May 14, 2022
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Palette Swap Shader - Issues Using R-Channel as an Index
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7
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957
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May 5, 2022
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Monogame RenderTarget2d achieve subpixel draw
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1
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517
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May 1, 2022
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How do I make full screen stretch to the entire screen and have black bars on the sides if the screen aspect ratio isn't 16:9
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15
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2672
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April 26, 2022
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Inverted X positioning in 3D space
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5
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725
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April 24, 2022
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Model Render Issues
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15
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1083
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April 21, 2022
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How do I use shaders to create border around a sprite?
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6
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4678
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April 11, 2022
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How to efficiently update texture coordinates when using DrawPrimitives?
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4
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844
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March 30, 2022
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Sprite sheets suddenly rendering with single pixel misalignments
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5
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758
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March 19, 2022
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How to apply Normal, Metallic, Roughness Specular maps to 3D model in Monogame
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6
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1015
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March 16, 2022
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