Decal Shader Help
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6
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1153
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May 20, 2022
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Bizarre line artifact when drawing outlined rectangle with multi-sampling
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0
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1067
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May 19, 2022
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Why does rotating a sprite drawn in a rectangle offset the sprite by the centre of rotation?
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1
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833
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May 14, 2022
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Palette Swap Shader - Issues Using R-Channel as an Index
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7
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1344
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May 5, 2022
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Monogame RenderTarget2d achieve subpixel draw
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1
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761
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May 1, 2022
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How do I make full screen stretch to the entire screen and have black bars on the sides if the screen aspect ratio isn't 16:9
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15
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3844
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April 26, 2022
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Inverted X positioning in 3D space
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5
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1098
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April 24, 2022
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Model Render Issues
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15
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1618
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April 21, 2022
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How do I use shaders to create border around a sprite?
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6
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5487
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April 11, 2022
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How to efficiently update texture coordinates when using DrawPrimitives?
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4
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1195
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March 30, 2022
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Sprite sheets suddenly rendering with single pixel misalignments
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5
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895
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March 19, 2022
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How to apply Normal, Metallic, Roughness Specular maps to 3D model in Monogame
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6
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1512
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March 16, 2022
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Depth Rendering in 2D pixel video game
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3
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3040
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March 10, 2022
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Am I able to read depth from a texture in a shader?
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5
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1866
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March 1, 2022
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Help with bounding frustum
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2
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1119
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February 25, 2022
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Fitting pixel art game to screen
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11
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4556
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February 24, 2022
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Unable to load 'freetype6'
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8
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1355
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February 21, 2022
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Incorrect screen resolution being detected
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5
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862
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February 20, 2022
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Default shader won't work
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7
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2081
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February 17, 2022
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Repeatedly read colour of rendertarget within shader
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1
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574
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February 16, 2022
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How to correctly refresh a Scene
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0
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804
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February 8, 2022
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Processor 'EffectProcessor' had unexpected failure AFTER MonoGame 3.8 update
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10
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1138
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February 5, 2022
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Most efficient way to combine textures?
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2
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2705
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January 22, 2022
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Create spritesheet for better performance at the lauching of a game depending of the tiles i need.
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1
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856
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January 14, 2022
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Monogame Extended: Help understanding the basics in how map/sprite rendering works with the Camera
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0
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1141
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January 12, 2022
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No overload for tex3Dlod takes 2 parameters....?
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6
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1029
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January 6, 2022
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DirectX project fails to load shader at runtime
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4
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981
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January 5, 2022
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Sampling a texture in a VertexShader not supported ?
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7
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2166
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December 30, 2021
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Monogame Extended: Scaling a Tiled Map with no camera
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2
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1314
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December 23, 2021
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Shader to work with Texture or DrawString
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3
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727
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December 11, 2021
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