Draw order of Texture2D vs DrawUserPrimitives
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6
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3610
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June 9, 2018
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MonoGame Android Content.Load<Texture2D> Emulator Fail
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2
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1956
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June 9, 2018
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Easy way to scale screen?
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1
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1351
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June 9, 2018
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[Code]Cube Sphere SkyBox Sphere From IndexedPrimitives.
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3
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3367
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June 9, 2018
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Repeating textures when using a texture atlas
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4
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3991
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June 9, 2018
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Project won't build on Mac OS after adding fontsprite through Pipeline.
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3
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1951
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June 8, 2018
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[SOLVED] Using a DepthBuffer Written to a RenderTarget2D
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6
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2693
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June 8, 2018
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[SOLVED] 2D HLSL Shader Screen Rotate Problem
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11
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3162
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June 7, 2018
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HLSL - Clip Pixel based on Screen Position
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11
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9906
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June 7, 2018
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16byte alignment needed?
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2
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1411
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June 7, 2018
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Framerate wont go over 75fps
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6
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1877
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June 7, 2018
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Does MRT work on android&ios with MG 3.7?
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2
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1763
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June 7, 2018
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I can't get into the Linux assets download page.
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3
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1317
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June 6, 2018
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Shader doesn't store context?
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4
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1463
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June 5, 2018
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Drawing tiles in 3D - Calculation position / location
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2
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1338
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June 5, 2018
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Re-Using Model instances pointing to Models in List in turn causes error after 3 re-use
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2
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1739
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June 5, 2018
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Weird results when trying to extract data from index buffer...
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4
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1832
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June 4, 2018
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Determine node location for flow-chart style script/event editor
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10
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2781
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June 4, 2018
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VS 2017 + MonoGame Development branch Pipeline build error
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1
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1331
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June 3, 2018
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.Net Core and VSCode
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2
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1745
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June 3, 2018
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Vector-based grphics - is Monogame the way to go?
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3
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3388
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June 3, 2018
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Preventing the playing walking up a steep slope
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2
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1346
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June 2, 2018
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MonoGame on Mac question.
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1
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1987
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June 2, 2018
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Need help building iOS MonoGame Project on Windows.
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5
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3510
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June 2, 2018
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Help with F# setup
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2
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1958
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June 1, 2018
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Is it possible to define default shader values using desktop gl.
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2
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1406
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June 1, 2018
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Useful code snippets and algorithms
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13
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4432
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June 1, 2018
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[Solved]Texture not stretching properly
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3
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2661
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May 30, 2018
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Handle multiple resolutions
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10
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6370
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May 29, 2018
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Artifacts When Rotating Sprite
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7
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1739
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May 29, 2018
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