[SOLVED] Limitations on number of 2D point lights using HLSL
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15
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6522
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May 25, 2017
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Loading shader at runtime fails
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12
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4533
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May 25, 2017
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Monogame 3.6 Debugging the game doesn't work after publish!
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4
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2457
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May 25, 2017
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Implementing an camera class with Camera2D in the main
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8
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5617
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May 24, 2017
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Monogame project templates for the new Visual Studio for MAC.
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4
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2789
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May 24, 2017
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Class Structure Question
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8
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3371
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May 23, 2017
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"Live" desktop wallpaper using monogame as backend.
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2
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2567
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May 23, 2017
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SpriteFont quality
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10
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5324
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May 22, 2017
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Running my application outside of the development environment - help?
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6
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2627
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May 22, 2017
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Cinematics/Cut scene
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0
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1889
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May 22, 2017
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sourceRect and destRect naming problem
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1
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1248
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May 22, 2017
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Collision detection 3d and 2d
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1
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4195
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May 22, 2017
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Render HDRI 32bit/channel problem
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0
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1718
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May 21, 2017
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[SOLVED] Is there any sort of capsule collision library/package?
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2
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2372
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May 20, 2017
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[SOLVED] isButtonDown behaviour
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12
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3164
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May 19, 2017
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Character class inheritance
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1
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2218
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May 19, 2017
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[SOLVED] Byte4 vertex element not working
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5
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2461
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May 19, 2017
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About Particles Instancing and textures
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2
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1690
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May 19, 2017
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mouse state ScrollWheelValue returns 0 all the time
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0
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2159
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May 17, 2017
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Pass List index through class
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7
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2265
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May 18, 2017
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What about monogame on Visual studio 2017 for Mac
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10
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4937
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May 17, 2017
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Weird Input behavior, possibly related to frame rate
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2
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1566
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May 17, 2017
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Sprite Batch control
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4
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2613
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May 17, 2017
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Minimum C# version to build source
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9
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3467
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May 17, 2017
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RenderTarget2D GraphicsDevice.Clear(Color.Transparent) not working
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3
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5472
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May 17, 2017
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Would it be possible to skip ahead while playing a video?
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0
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1321
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May 15, 2017
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Help for Visual Studio 2017 PIPELINE RELATED
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3
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2361
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May 15, 2017
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3d object rotation again.
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2
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2512
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May 15, 2017
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How would you implement flexible time?
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5
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3297
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May 14, 2017
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Animation
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7
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2444
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May 14, 2017
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