How to reflect a Ball hitting paddle/wall
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4
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4910
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July 28, 2015
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Content pipeline: could not load asset as non-content file
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1
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2326
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July 28, 2015
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Is it now difficult to set-up Mono Game on XP, or is it just me?
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1
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1646
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July 28, 2015
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Cross-platform MonoGame tool library
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1
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1529
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July 26, 2015
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IMHO Very Useful t4 template - Need help for integration
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0
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1509
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July 26, 2015
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Can you use the intermediate serializer with the MonoGame pipeline?
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0
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1522
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July 26, 2015
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Tutorial: Creating custom importers for the Pipeline tool
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0
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1644
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July 26, 2015
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MGCB issues with relative paths to references
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4
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5345
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July 26, 2015
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Origin not working as expected?
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3
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2639
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July 26, 2015
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32 bit system only - what are my options?
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5
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5603
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July 26, 2015
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Multithreading Expensive Math Calculations, Is It Safe?
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3
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1774
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July 24, 2015
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MonoGame cross-platform solution question
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4
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2936
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July 24, 2015
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Weird Error when trying to get MonoGame working in Windows Forms
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1
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1576
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July 24, 2015
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Issue with VideoPlayer on iOS
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3
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2550
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July 23, 2015
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Content\obj\WindosGL " /quiet exited with code -532462766
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1
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2523
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July 24, 2015
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MG video player doesn't give back control to application
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7
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2637
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July 21, 2015
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Monogame IOS template
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2
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1724
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July 21, 2015
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Vertex colors not showing on model with custom effect
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1
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2741
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July 20, 2015
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Nooby programer trying to make a tile system. Having a problem.
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4
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1932
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July 19, 2015
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3D Audio in a 2D Game?
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1
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2604
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July 19, 2015
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Methods for Compressing Saved Replays to Smaller Sizes?
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13
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3343
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July 18, 2015
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Open XNB files
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5
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3696
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July 19, 2015
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Monogame for Windows 7
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3
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2854
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July 19, 2015
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not correct Bounds size on iphone5,always 480x320...
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3
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3960
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July 18, 2015
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Switching to windowed mode DX crash
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0
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1828
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July 17, 2015
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Simple Shader that translates textures drawn in SpriteBatch away from origin without scaling
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3
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2040
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July 16, 2015
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Android Mobile Game Contract (Monogame)
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1
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1307
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July 17, 2015
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Content Pipeline platform dependent (texture resolution) import.
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0
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1406
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July 15, 2015
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El Capitan Mono bug
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1
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1714
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July 15, 2015
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monogame 3.4 Win 8 game template broken
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0
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1587
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July 15, 2015
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