MonoGame 3.6.1 Release?
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1
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1495
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October 24, 2017
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libopenal32.so: signal 11 (SIGSEGV), code 1 (SEGV_MAPERR)
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3
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2732
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October 23, 2017
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Winodws 10 UWP fall creators build 16299
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7
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2961
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October 23, 2017
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SamplerStates and Setting a Texture
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2
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2933
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October 23, 2017
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Rounded rectangles in MonoGame?
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2
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3656
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October 23, 2017
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How to deal with mouse coordinates?
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8
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10821
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October 23, 2017
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Texture reduces when you apply the blur effect
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4
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2718
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October 23, 2017
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Monogame and Windows Mixed Reality
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1
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1822
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October 22, 2017
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[SOLVED] Pixel shader looks different in iOS?
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2
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2193
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October 22, 2017
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How to be able to use TruePlay in UWP
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5
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2529
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October 21, 2017
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Animation flickers and changing sprites in MonoGame [Need Help]
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2
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2275
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October 21, 2017
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Video in OpenGL mode?
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4
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1867
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October 21, 2017
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Skinned Model
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15
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3828
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October 20, 2017
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Minotaur - an ECS for Monogame
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0
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2076
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October 19, 2017
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Set window position
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4
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2594
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October 19, 2017
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TypeLoadException Windows.Graphics.Display.DisplayInformation on Win7; no error on Win10
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0
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1696
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October 18, 2017
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Backbuffer Behavior on Android
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2
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2911
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October 18, 2017
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Where to start on C# physics
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7
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11026
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October 18, 2017
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register(s0) does nothing
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5
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3357
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October 18, 2017
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PLEASE Xbox Live Integration for Xbox One Monogame VS C#
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4
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2510
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October 17, 2017
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How can i skew a sprite ?
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21
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10065
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October 17, 2017
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Load .mgfxo in Android Project and Nez
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1
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2275
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October 16, 2017
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What could be wrong in the application?
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5
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1764
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October 16, 2017
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[ANSWERED] How do I Make Display Screen Size & Back-Buffer Size Independent from Each Other
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12
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4795
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October 16, 2017
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How convert this shader code [passing parameter on "compile" line], so can build with MGPT?
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2
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2441
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October 16, 2017
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RequestProductPurchaseAsync throws "Cannot change thread mode after it is set"
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0
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2201
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October 16, 2017
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Recommendations for resources to read, to understand HLSL?
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0
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2087
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October 15, 2017
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In .fx, Shader supports Struct, but not array of Structs.
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0
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1671
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October 15, 2017
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Raster Bars a la C64
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3
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2107
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October 15, 2017
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MouseState not changing in Custom game loop (no Game class)
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3
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2928
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October 14, 2017
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