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Strange Android Emulator Behavior
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3
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1796
|
June 14, 2018
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Exit game
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6
|
2449
|
June 13, 2018
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How to use the accelerometer in Android?
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3
|
5155
|
June 10, 2018
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MonoGame Android Content.Load<Texture2D> Emulator Fail
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2
|
2019
|
June 9, 2018
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Handle multiple resolutions
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10
|
6504
|
May 29, 2018
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InApp Billing
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0
|
1582
|
May 20, 2018
|
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Save game data
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2
|
3706
|
May 14, 2018
|
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Load large text files
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|
2
|
1717
|
May 12, 2018
|
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Background image size
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0
|
1618
|
May 11, 2018
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Read text files
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|
2
|
3557
|
May 8, 2018
|
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Android AssetManager - file count
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0
|
1573
|
April 19, 2018
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How to load text file on Android?
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|
7
|
4596
|
April 9, 2018
|
|
Resuming after exiting calls draw once then quits, saying Surface Destroyed
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1
|
2436
|
March 31, 2018
|
|
[SOLVED]Android in Visual Studio 2017 does not work
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|
0
|
2382
|
March 18, 2018
|
|
[Solved] AndroidGameActivity - OnBackPressed not working
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|
6
|
5085
|
March 12, 2018
|
|
build MonoGame Android Project on Linux command line
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|
0
|
1982
|
March 10, 2018
|
|
AdMob Reward Ad Error
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|
0
|
2084
|
February 11, 2018
|
|
[WORKAROUND-ISH] MonoGame app crashes when task switched with AdMob ad visible
|
|
10
|
5368
|
February 10, 2018
|
|
Nemerle with monogame for Android ?
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|
2
|
1888
|
February 5, 2018
|
|
MonoGame Android Spritebatch Position
|
|
0
|
1741
|
February 4, 2018
|
|
Compile to Android from commandline without Xamarin
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|
3
|
2867
|
January 15, 2018
|
|
MonoGame mixing up Viewport Size of Android device
|
|
3
|
2214
|
January 9, 2018
|
|
Is it possible to build for Android without Visual Studio?
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|
0
|
1950
|
January 8, 2018
|
|
Touch state problem
|
|
5
|
3094
|
December 21, 2017
|
|
GraphicsDevice.Clear() - slow on Android
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|
0
|
1813
|
December 9, 2017
|
|
Cant load android project
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|
4
|
2087
|
November 22, 2017
|
|
Implementing correct resolution on Android
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|
6
|
3606
|
November 20, 2017
|
|
Many ANR instances during SCREEN_OFF due to SaveGame?
|
|
0
|
4185
|
November 7, 2017
|
|
Android SoundEffect.FromStream Exception
|
|
4
|
2165
|
October 31, 2017
|
|
Linker fails with MonoGame 3.6 and Target Framework = Android 4.2
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|
2
|
2767
|
October 29, 2017
|