Tilemap Not Rendering Properly
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3
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3428
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September 1, 2017
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Transform2D restricted to nesting only objects of the same type?
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4
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2240
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August 31, 2017
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Using Monogame with Tiled and Monogame.Extended
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0
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2589
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August 9, 2017
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Export collision detection infos from .tmx TiledMaps
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7
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3700
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August 4, 2017
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MonoGame.Extended.Tiled: Get layers for Vector2 location without iterating over all tiles?
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2
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2155
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July 27, 2017
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can't find MonoGame.Extended.NuclexGui
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1
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1778
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July 24, 2017
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Drawing Animated Sprites with Bottom Left as Origin?
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1
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1975
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July 22, 2017
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MonoGame Extended License
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4
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2525
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July 18, 2017
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Screen Tearing / Warped Tiles
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5
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3497
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June 25, 2017
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Tiled Map Spawn Point
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1
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2229
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June 21, 2017
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Tiled Map Size
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1
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2060
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June 20, 2017
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"Importer 'TiledMapImporter' had unexpected failure!"
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3
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2568
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June 19, 2017
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Camera.LookAt & Rectangle Borders
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1
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2162
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June 18, 2017
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[SOLVED] Integrate Gameobjects in a tiledmap (at runtime)
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1
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2037
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June 3, 2017
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[SOLVED] Why the tiledmap draw like this?
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8
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3519
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June 3, 2017
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Implementing an camera class with Camera2D in the main
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8
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5254
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May 24, 2017
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How to do animation with TexturePacker files
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6
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4736
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May 1, 2017
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Camera2D LookAt problem after resizing window
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4
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2920
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May 1, 2017
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Entities nested using TransformComponent2D.Parent
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18
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5488
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April 29, 2017
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Having a problem with drawing a tiled map
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14
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4923
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April 29, 2017
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Draw particles at specific layer depths?
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5
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3741
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April 27, 2017
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[SOLVED] bitmapfont.MeasureString() doesn't measure space correctly
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3
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2384
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April 23, 2017
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This MGFX effect was built for a different platform! (TiledMapRenderer)
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2
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2237
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April 22, 2017
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[SOLVED] Tiles are not rendered correctly
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7
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4784
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April 21, 2017
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[SOLVED] Can't find MonoGame.Extended.Content.Pipeline.Tiled.dll
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5
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4940
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April 17, 2017
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Suggestion. Make the methods in Camera2D virtual
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4
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1804
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April 10, 2017
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Hello I'm Lance
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1
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1673
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April 1, 2017
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Map transition within game screen
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13
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5744
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March 29, 2017
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Missing Importer and Processor
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12
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5092
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March 22, 2017
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TiledMapRenderer 'This MGFX effect was built for a different platform!'
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4
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2825
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March 18, 2017
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