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how can i pack (8bit color) x 2 into 16bit single channel?
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2
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2047
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January 9, 2017
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change model (fbx) vertex type?
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2
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2003
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January 3, 2017
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Png transparent pixels in trianglestrip not rendering see-through
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4
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3460
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January 3, 2017
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CreateTexture2D crashes for GeForce GTX 280 with HiDef profile
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1
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1850
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December 27, 2016
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Texture atlas - is it really crucial these days?
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8
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7227
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December 25, 2016
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Blood splatter effect
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4
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2664
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December 23, 2016
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[SOLVED] NormalMap with Spritebatch
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6
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5569
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December 22, 2016
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Am I supposed to have an effect instance per mesh that instantiate once and apply every time mesh is rendered?
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2
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2421
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December 20, 2016
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Can I apply an opacity setting to an entire SpriteBatch?
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5
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3725
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December 17, 2016
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Error when SetRenderTargets more than 4 RTbinding
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15
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3672
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December 15, 2016
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3D gimmicks on 2D
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11
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4591
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December 8, 2016
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[SOLVED] Shader Coming Back all Black
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8
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3503
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December 8, 2016
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[Closed] Dynamic shadows in Krypton XNA
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8
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4633
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December 7, 2016
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[SOLVED] Rotating a Camera around its own axis
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2
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4808
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December 6, 2016
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Weird shader behavior when porting to linux.
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0
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1529
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December 5, 2016
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Drawing rotated textures appears pixelated
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14
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5890
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December 4, 2016
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Font on different screen size
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3
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2688
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November 30, 2016
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[SOLVED] PointClamp + Scale don't work properly on Samsung Galaxy Tab 3
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6
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2594
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November 24, 2016
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SDL2 OpenGL ES
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0
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1507
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November 23, 2016
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Inconsistent shader output between mac (opengl/glsl) and windows (directx/hlsl)
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0
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1491
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November 15, 2016
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[SOLVED] Aligning Spritebatch and Projection [Part: Android]
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1
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2021
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November 15, 2016
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Lighting in the Deferred Engine
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7
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4632
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November 14, 2016
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Issue with Flickering. DrawUserIndexedPrimitives.
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4
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3164
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November 13, 2016
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[SOLVED] Aligning the spriteBatch to the 3D Projection/View
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4
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3168
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November 11, 2016
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Reusing index and vertex buffer generates artefacts
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2
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1598
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November 11, 2016
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[SOLVED]How to: Draw 'vertex-color-pos' polygon on rectangle?
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8
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2656
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November 10, 2016
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[SOLVED] Aligning 2d and 3d coordinate systems.
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4
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3285
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November 9, 2016
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[SOLVED] GetData([...]) IndexOutOfRangeException on MonoGame.GL
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5
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2184
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November 7, 2016
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[SOLVED] Drawing a texture over a mask texture
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20
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8841
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November 2, 2016
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How many RenderTargets is too many?
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7
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6931
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November 1, 2016
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