how can i pack (8bit color) x 2 into 16bit single channel?
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2
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1862
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January 9, 2017
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change model (fbx) vertex type?
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2
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1804
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January 3, 2017
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Png transparent pixels in trianglestrip not rendering see-through
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4
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3001
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January 3, 2017
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CreateTexture2D crashes for GeForce GTX 280 with HiDef profile
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1
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1624
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December 27, 2016
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Texture atlas - is it really crucial these days?
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8
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6168
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December 25, 2016
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Blood splatter effect
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4
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2359
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December 23, 2016
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[SOLVED] NormalMap with Spritebatch
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6
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4786
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December 22, 2016
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Am I supposed to have an effect instance per mesh that instantiate once and apply every time mesh is rendered?
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2
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2172
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December 20, 2016
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Can I apply an opacity setting to an entire SpriteBatch?
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5
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3278
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December 17, 2016
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Error when SetRenderTargets more than 4 RTbinding
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15
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3323
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December 15, 2016
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3D gimmicks on 2D
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11
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4193
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December 8, 2016
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[SOLVED] Shader Coming Back all Black
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8
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2924
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December 8, 2016
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[Closed] Dynamic shadows in Krypton XNA
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8
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4325
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December 7, 2016
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[SOLVED] Rotating a Camera around its own axis
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2
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4185
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December 6, 2016
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Weird shader behavior when porting to linux.
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0
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1348
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December 5, 2016
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Drawing rotated textures appears pixelated
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14
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5409
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December 4, 2016
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Font on different screen size
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3
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2279
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November 30, 2016
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[SOLVED] PointClamp + Scale don't work properly on Samsung Galaxy Tab 3
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6
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2406
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November 24, 2016
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SDL2 OpenGL ES
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0
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1387
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November 23, 2016
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Inconsistent shader output between mac (opengl/glsl) and windows (directx/hlsl)
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0
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1335
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November 15, 2016
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[SOLVED] Aligning Spritebatch and Projection [Part: Android]
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1
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1800
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November 15, 2016
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Lighting in the Deferred Engine
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7
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3999
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November 14, 2016
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Issue with Flickering. DrawUserIndexedPrimitives.
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4
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2729
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November 13, 2016
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[SOLVED] Aligning the spriteBatch to the 3D Projection/View
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4
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2835
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November 11, 2016
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Reusing index and vertex buffer generates artefacts
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2
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1402
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November 11, 2016
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[SOLVED]How to: Draw 'vertex-color-pos' polygon on rectangle?
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8
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2410
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November 10, 2016
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[SOLVED] Aligning 2d and 3d coordinate systems.
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4
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2977
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November 9, 2016
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[SOLVED] GetData([...]) IndexOutOfRangeException on MonoGame.GL
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5
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1995
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November 7, 2016
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[SOLVED] Drawing a texture over a mask texture
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20
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7791
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November 2, 2016
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How many RenderTargets is too many?
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7
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5855
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November 1, 2016
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