how can i pack (8bit color) x 2 into 16bit single channel?
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2
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1973
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January 9, 2017
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CatchEm - KidsJam Game
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3
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2130
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January 9, 2017
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'OpenTK.Graphics.GraphicsContextException' occurred in OpenTK.dll
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1
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2723
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January 8, 2017
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Supporting different screen sizes?
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1
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2900
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January 8, 2017
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SpriteFont Serialization
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8
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2580
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January 6, 2017
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Masking Texture2D without shaders?
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1
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1748
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January 6, 2017
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Content.Load<SoundEffect> has size limitation?
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2
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1606
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January 6, 2017
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port from wp7 xna to win 10 using a veiwbox?
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1
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2090
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January 6, 2017
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Does MonoGame support 8K TV's yet? x_X
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2
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1348
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January 5, 2017
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Missing properties such as PlatformInitialize()
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8
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2075
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January 4, 2017
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Monogame Version Selection Help!!
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8
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2518
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January 4, 2017
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HLSL losing vertex elements?
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23
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6427
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January 3, 2017
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MonoGame Content Pipeline not working on OS X
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2
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1520
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January 3, 2017
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How do you resize PreferredBackBufferWidth without changing size of the window?
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8
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5303
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January 3, 2017
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Server / client connection for Lidgren
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3
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6256
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January 3, 2017
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change model (fbx) vertex type?
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2
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1916
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January 3, 2017
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Png transparent pixels in trianglestrip not rendering see-through
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4
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3267
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January 3, 2017
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Does anyone have a good link for constructing a PVM camera
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0
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1313
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January 2, 2017
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Any Network/Online Multiplayer tutorials?
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3
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6445
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January 1, 2017
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MSAA? Does it work? How to make it work?
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18
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9986
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December 31, 2016
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Using FBX MODELS: FBX-Tokenize (offset 0x45de) block offset is out of range
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2
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2728
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December 30, 2016
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BetterSkinned Scaling Problem
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0
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1521
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December 30, 2016
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Tiles
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3
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2065
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December 29, 2016
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Lidgren
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2
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1812
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December 29, 2016
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[SOLVED] "incorrect checksum for freed object" when loading Song or SoundEffect on Mac
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6
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9746
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December 28, 2016
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2D Camera movement with SpriteBatch rendering
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2
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1943
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December 28, 2016
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[SOLVED] Pipeline Extension Project StackOverflowException in Pipeline Tool
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3
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2142
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December 28, 2016
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View Matrix
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8
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5070
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December 27, 2016
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CreateTexture2D crashes for GeForce GTX 280 with HiDef profile
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1
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1734
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December 27, 2016
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Sharing - An Easy Way to Fade In Fade Out Screen
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2
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4119
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December 27, 2016
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