how can i pack (8bit color) x 2 into 16bit single channel?
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2
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2009
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January 9, 2017
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CatchEm - KidsJam Game
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3
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2170
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January 9, 2017
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'OpenTK.Graphics.GraphicsContextException' occurred in OpenTK.dll
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1
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2785
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January 8, 2017
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Supporting different screen sizes?
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1
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2990
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January 8, 2017
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SpriteFont Serialization
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8
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2640
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January 6, 2017
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Masking Texture2D without shaders?
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1
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1820
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January 6, 2017
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Content.Load<SoundEffect> has size limitation?
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2
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1651
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January 6, 2017
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port from wp7 xna to win 10 using a veiwbox?
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1
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2149
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January 6, 2017
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Does MonoGame support 8K TV's yet? x_X
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2
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1388
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January 5, 2017
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Missing properties such as PlatformInitialize()
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8
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2144
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January 4, 2017
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Monogame Version Selection Help!!
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8
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2570
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January 4, 2017
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HLSL losing vertex elements?
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23
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6571
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January 3, 2017
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MonoGame Content Pipeline not working on OS X
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2
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1562
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January 3, 2017
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How do you resize PreferredBackBufferWidth without changing size of the window?
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8
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5402
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January 3, 2017
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Server / client connection for Lidgren
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3
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6309
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January 3, 2017
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change model (fbx) vertex type?
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2
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1960
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January 3, 2017
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Png transparent pixels in trianglestrip not rendering see-through
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4
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3353
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January 3, 2017
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Does anyone have a good link for constructing a PVM camera
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0
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1368
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January 2, 2017
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Any Network/Online Multiplayer tutorials?
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3
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6528
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January 1, 2017
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MSAA? Does it work? How to make it work?
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18
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10281
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December 31, 2016
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Using FBX MODELS: FBX-Tokenize (offset 0x45de) block offset is out of range
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2
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2780
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December 30, 2016
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BetterSkinned Scaling Problem
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0
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1566
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December 30, 2016
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Tiles
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3
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2106
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December 29, 2016
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Lidgren
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2
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1868
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December 29, 2016
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[SOLVED] "incorrect checksum for freed object" when loading Song or SoundEffect on Mac
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6
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9886
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December 28, 2016
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2D Camera movement with SpriteBatch rendering
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2
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2006
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December 28, 2016
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[SOLVED] Pipeline Extension Project StackOverflowException in Pipeline Tool
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3
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2189
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December 28, 2016
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View Matrix
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8
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5193
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December 27, 2016
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CreateTexture2D crashes for GeForce GTX 280 with HiDef profile
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1
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1784
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December 27, 2016
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Sharing - An Easy Way to Fade In Fade Out Screen
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2
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4232
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December 27, 2016
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